Put music files in the correct group.

This commit is contained in:
Tanner Hoke 2016-04-19 10:43:24 -05:00
parent 5981e05bb1
commit 7cc0d19182
3 changed files with 299 additions and 0 deletions

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// This file is part of Background Music.
//
// Background Music is free software: you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation, either version 2 of the
// License, or (at your option) any later version.
//
// Background Music is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Background Music. If not, see <http://www.gnu.org/licenses/>.
//
// BGMDecibel.h
// BGMApp
//
// Copyright © 2016 Kyle Neideck
//
// Superclass/Protocol Import
#import "BGMMusicPlayer.h"
@interface BGMDecibel : BGMMusicPlayer
@end

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// This file is part of Background Music.
//
// Background Music is free software: you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation, either version 2 of the
// License, or (at your option) any later version.
//
// Background Music is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Background Music. If not, see <http://www.gnu.org/licenses/>.
//
// BGMDecibel.m
// BGMApp
//
// Copyright © 2016 Kyle Neideck
//
// Self Include
#import "BGMDecibel.h"
// Auto-generated Scripting Bridge header
#import "Decibel.h"
// PublicUtility Includes
#undef CoreAudio_ThreadStampMessages
#define CoreAudio_ThreadStampMessages 0 // Requires C++
#include "CADebugMacros.h"
@implementation BGMDecibel
BGM_MUSIC_PLAYER_DEFAULT_LOAD_METHOD
+ (NSString*) name {
return @"Decibel";
}
- (CFNumberRef) pid {
return NULL;
}
+ (CFStringRef) bundleID {
return CFSTR("org.sbooth.Decibel");
}
- (DecibelApplication* __nullable) decibel {
return (DecibelApplication*) self.sbApplication;
}
- (BOOL) isRunning {
return self.decibel && [self.decibel isRunning];
}
- (BOOL) pause {
// isPlaying checks isRunning, so we don't need to check it here and waste an Apple event
BOOL wasPlaying = [self isPlaying];
if (wasPlaying) {
DebugMsg("BGMDecibel::pause: Pausing Decibel");
[self.decibel pause];
}
return wasPlaying;
}
- (BOOL) unpause {
// isPaused checks isRunning, so we don't need to check it here and waste an Apple event
BOOL wasPaused = [self isPaused];
if (wasPaused) {
DebugMsg("BGMDecibel::unpause: Unpausing Decibel");
[self.decibel playPause];
}
return wasPaused;
}
- (BOOL) isPlaying {
return [self isRunning] && [self.decibel playing];
}
- (BOOL) isPaused {
return [self isRunning] && ![self.decibel playing];
}
@end

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/*
* Decibel.h
*/
#import <AppKit/AppKit.h>
#import <ScriptingBridge/ScriptingBridge.h>
@class DecibelApplication, DecibelDocument, DecibelWindow, DecibelApplication, DecibelTrack;
enum DecibelSaveOptions {
DecibelSaveOptionsYes = 'yes ' /* Save the file. */,
DecibelSaveOptionsNo = 'no ' /* Do not save the file. */,
DecibelSaveOptionsAsk = 'ask ' /* Ask the user whether or not to save the file. */
};
typedef enum DecibelSaveOptions DecibelSaveOptions;
enum DecibelPrintingErrorHandling {
DecibelPrintingErrorHandlingStandard = 'lwst' /* Standard PostScript error handling */,
DecibelPrintingErrorHandlingDetailed = 'lwdt' /* print a detailed report of PostScript errors */
};
typedef enum DecibelPrintingErrorHandling DecibelPrintingErrorHandling;
enum DecibelShuffleMode {
DecibelShuffleModeOff = 'off ' /* Off */,
DecibelShuffleModeTrack = 'trck' /* Track */,
DecibelShuffleModeAlbum = 'albm' /* Album */,
DecibelShuffleModeArtist = 'arts' /* Artist */
};
typedef enum DecibelShuffleMode DecibelShuffleMode;
enum DecibelRepeatMode {
DecibelRepeatModeOff = 'off ' /* Off */,
DecibelRepeatModeTrack = 'trck' /* Track */,
DecibelRepeatModeAlbum = 'albm' /* Album */,
DecibelRepeatModeArtist = 'arts' /* Artist */,
DecibelRepeatModeAll = 'all ' /* All */
};
typedef enum DecibelRepeatMode DecibelRepeatMode;
@protocol DecibelGenericMethods
- (void) closeSaving:(DecibelSaveOptions)saving savingIn:(NSURL *)savingIn; // Close a document.
- (void) saveIn:(NSURL *)in_ as:(id)as; // Save a document.
- (void) printWithProperties:(NSDictionary *)withProperties printDialog:(BOOL)printDialog; // Print a document.
- (void) delete; // Delete an object.
- (void) duplicateTo:(SBObject *)to withProperties:(NSDictionary *)withProperties; // Copy an object.
- (void) moveTo:(SBObject *)to; // Move an object to a new location.
@end
/*
* Standard Suite
*/
// The application's top-level scripting object.
@interface DecibelApplication : SBApplication
- (SBElementArray<DecibelDocument *> *) documents;
- (SBElementArray<DecibelWindow *> *) windows;
@property (copy, readonly) NSString *name; // The name of the application.
@property (readonly) BOOL frontmost; // Is this the active application?
@property (copy, readonly) NSString *version; // The version number of the application.
- (id) open:(id)x; // Open a document.
- (void) print:(id)x withProperties:(NSDictionary *)withProperties printDialog:(BOOL)printDialog; // Print a document.
- (void) quitSaving:(DecibelSaveOptions)saving; // Quit the application.
- (BOOL) exists:(id)x; // Verify that an object exists.
- (void) play; // Begin audio playback
- (void) pause; // Suspend audio playback
- (void) stop; // Stop audio playback
- (void) playPause; // Begin or suspend audio playback
- (void) seekForward; // Seek forward three seconds
- (void) seekBackward; // Seek backward three seconds
- (void) playSelection; // Play the selected track, or the first track if more than one are selected
- (void) playPreviousTrack; // Play the previous logical track in the playlist
- (void) playNextTrack; // Play the next logical track in the playlist
- (void) addFile:(NSURL *)x; // Add a file to the playlist
- (void) playFile:(NSURL *)x; // Add a file to the playlist and play it
- (void) playTrackAtIndex:(NSInteger)x; // Play a track in the playlist
- (void) increaseDeviceVolume; // Increase the device volume
- (void) decreaseDeviceVolume; // Decrease the device volume
- (void) increaseDigitalVolume; // Increase the digital volume
- (void) decreaseDigitalVolume; // Decrease the digital volume
- (void) clearPlaylist; // Clear the playlist
- (void) scramblePlaylist; // Scramble the playlist
@end
// A document.
@interface DecibelDocument : SBObject <DecibelGenericMethods>
@property (copy, readonly) NSString *name; // Its name.
@property (readonly) BOOL modified; // Has it been modified since the last save?
@property (copy, readonly) NSURL *file; // Its location on disk, if it has one.
@end
// A window.
@interface DecibelWindow : SBObject <DecibelGenericMethods>
@property (copy, readonly) NSString *name; // The title of the window.
- (NSInteger) id; // The unique identifier of the window.
@property NSInteger index; // The index of the window, ordered front to back.
@property NSRect bounds; // The bounding rectangle of the window.
@property (readonly) BOOL closeable; // Does the window have a close button?
@property (readonly) BOOL miniaturizable; // Does the window have a minimize button?
@property BOOL miniaturized; // Is the window minimized right now?
@property (readonly) BOOL resizable; // Can the window be resized?
@property BOOL visible; // Is the window visible right now?
@property (readonly) BOOL zoomable; // Does the window have a zoom button?
@property BOOL zoomed; // Is the window zoomed right now?
@property (copy, readonly) DecibelDocument *document; // The document whose contents are displayed in the window.
@end
/*
* Decibel Scripting Suite
*/
// The Decibel application class.
@interface DecibelApplication (DecibelScriptingSuite)
- (SBElementArray<DecibelTrack *> *) tracks;
@property (readonly) BOOL playing; // Is the player currently playing?
@property (readonly) BOOL shuffling; // Is the player currently shuffling?
@property (readonly) BOOL repeating; // Is the player currently repeating?
@property (copy, readonly) DecibelTrack *nowPlaying; // The track that is currently playing?
@property double deviceVolume; // The current device volume
@property double digitalVolume; // The current digital volume
@property double playbackPosition; // The current playback position [0, 1]
@property double playbackTime; // The current playback time in seconds
@property (readonly) BOOL canPlay; // Is the player currently playing?
@property (readonly) BOOL canPlayPreviousTrack; // Is the player currently playing?
@property (readonly) BOOL canPlayNextTrack; // Is the player currently playing?
@property (readonly) BOOL canAdjustDeviceVolume; // Can the device volume be adjusted?
@property DecibelShuffleMode shuffleMode; // Player shuffle mode
@property DecibelRepeatMode repeatMode; // Player repeat mode
@property (copy, readonly) SBObject *currentPlaylist; // The current playlist
@end
// A track in the playlist
@interface DecibelTrack : SBObject <DecibelGenericMethods>
- (NSString *) id; // The track's ID
@property (copy, readonly) NSURL *file; // The track's location
@property (readonly) double duration; // The track's duration in seconds
@property (readonly) double sampleRate; // The track's sample rate in Hz
@property (readonly) NSInteger bitDepth; // The bit depth
@property (readonly) NSInteger channels; // The track's channels
@property (copy) NSString *title; // The track's title
@property (copy) NSString *artist; // The track's artist
@property (copy) NSString *albumTitle; // The track's album title
@property (copy) NSString *albumArtist; // The track's album artist
@property NSInteger trackNumber; // The track's track number
@property NSInteger trackTotal; // The total number of tracks on the album
@property NSInteger discNumber; // The disc number containing the track
@property NSInteger discTotal; // The total number of discs (for multidisc albums)
@property BOOL partOfACompilation; // Is the track part of a compilation?
@property (copy) NSString *genre; // The track's genre
@property (copy) NSString *composer; // The track's composer
@property (copy) NSString *releaseDate; // The track's release date
@property (copy) NSString *ISRC; // The track's ISRC
@property (copy) id MCN; // The track's MCN
- (void) playTrack; // Play a track in the playlist
@end