BackgroundMusic/BGMDriver/BGMDriverTests/BGM_ClientMapTests.mm

225 lines
7.9 KiB
Text
Raw Normal View History

2016-02-19 05:25:34 +00:00
// This file is part of Background Music.
//
// Background Music is free software: you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation, either version 2 of the
// License, or (at your option) any later version.
//
// Background Music is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Background Music. If not, see <http://www.gnu.org/licenses/>.
//
// BGM_ClientMapTests.mm
// BGMDriver
//
// Copyright © 2016 Kyle Neideck
//
// Unit Include
#include "BGM_ClientMap.h"
// Local Includes
#include "BGM_TestUtils.h"
// BGMDriver Includes
#include "BGM_Client.h"
#include "BGM_TaskQueue.h"
#include "BGM_Types.h"
static BGM_TaskQueue taskQueue;
static const AudioServerPlugInClientInfo client1Info = {
/* mClientID = */ 1,
/* mProcessID = */ 2291,
/* mIsNativeEndian = */ true,
/* mBundleID = */ CFSTR("com.example.background.music.client.one")
};
static const AudioServerPlugInClientInfo client2Info = {
/* mClientID = */ 921,
/* mProcessID = */ 64372,
/* mIsNativeEndian = */ true,
/* mBundleID = */ CFSTR("com.example.background.music.client.two")
};
static BGM_Client client1(&client1Info);
static BGM_Client client2(&client2Info);
@interface BGM_ClientMapTests : XCTestCase
@end
@implementation BGM_ClientMapTests
- (void)setUp {
[super setUp];
client1.mRelativeVolume = 0.625;
client2.mIsMusicPlayer = true;
}
- (void)tearDown {
[super tearDown];
}
// Asserts that in client the fields that come from AudioServerPlugInClientInfo are equal to the
// corresponding fields in info.
//
// Requires that the mBundleID fields of both are either NULL or have not been released.
+ (void)assertClient:(const BGM_Client*)client
hasInfoEqualTo:(const AudioServerPlugInClientInfo*)info {
XCTAssertEqual(client->mClientID, info->mClientID);
XCTAssertEqual(client->mProcessID, info->mProcessID);
XCTAssertEqual(client->mIsNativeEndian, info->mIsNativeEndian);
if (!client->mBundleID.IsValid() || info->mBundleID == NULL) {
XCTAssert(!client->mBundleID.IsValid());
XCTAssert(info->mBundleID == NULL);
} else {
XCTAssert(client->mBundleID == info->mBundleID);
}
}
// Requires that the mBundleID fields of both clients are either NULL or have not been released.
+ (void)assertClient:(const BGM_Client*)c1
isEqualTo:(const BGM_Client*)c2 {
const AudioServerPlugInClientInfo info =
{ c2->mClientID, c2->mProcessID, c2->mIsNativeEndian, c2->mBundleID.GetCFString() };
[BGM_ClientMapTests assertClient:c1 hasInfoEqualTo:&info];
XCTAssertEqual(c1->mDoingIO, c2->mDoingIO);
XCTAssertEqual(c1->mIsMusicPlayer, c2->mIsMusicPlayer);
XCTAssertEqual(c1->mRelativeVolume, c2->mRelativeVolume);
}
- (void)testClientConstruction {
// Check that the BGM_Client instances we're testing with match the AudioServerPlugInClientInfos
// they were constructed from.
//
// TODO: This should be in a BGM_ClientTests class rather than here.
[BGM_ClientMapTests assertClient:&client1 hasInfoEqualTo:&client1Info];
[BGM_ClientMapTests assertClient:&client2 hasInfoEqualTo:&client2Info];
}
- (void)testAddRemoveClient {
BGM_ClientMap clientMap(&taskQueue);
// Add a client
clientMap.AddClient(client1);
// Get the client back out of the map
BGM_Client retrievedClient;
bool didGetClient = clientMap.GetClientNonRT(client1.mClientID, &retrievedClient);
XCTAssert(didGetClient);
// Compare the client we added to the one we got back
[BGM_ClientMapTests assertClient:&retrievedClient isEqualTo:&client1];
[BGM_ClientMapTests assertClient:&retrievedClient hasInfoEqualTo:&client1Info];
// A client to use as the out argument for GetClientNonRT when we don't expect to get a client back
BGM_Client notRetrievedClient(&client2Info);
notRetrievedClient.mRelativeVolume = 3.5;
notRetrievedClient.mDoingIO = true;
// A known-good copy to check against
BGM_Client notRetrievedClientCopy(notRetrievedClient);
// Try getting a client that we never added
didGetClient = clientMap.GetClientNonRT(/* inClientID = */ 12345, &retrievedClient);
XCTAssertFalse(didGetClient);
[BGM_ClientMapTests assertClient:&notRetrievedClient isEqualTo:&notRetrievedClientCopy];
// Remove the client
BGM_Client removedClient = clientMap.RemoveClient(client1.mClientID);
// Check that the client RemoveClient says we removed matches the one we added in the first place
[BGM_ClientMapTests assertClient:&removedClient isEqualTo:&client1];
// We shouldn't be able to get the client after we've removed it
didGetClient = clientMap.GetClientNonRT(client1Info.mClientID, &notRetrievedClient);
XCTAssertFalse(didGetClient);
// Calling GetClientNonRT should have left notRetrievedClient unchanged
[BGM_ClientMapTests assertClient:&notRetrievedClient isEqualTo:&notRetrievedClientCopy];
// Check against hardcoded values as well just in case there's a problem with BGM_Client's copy constructor
XCTAssertEqual(notRetrievedClient.mRelativeVolume, 3.5);
XCTAssert(notRetrievedClient.mDoingIO);
}
- (void)testAddRemoveMultipleClients {
BGM_ClientMap clientMap(&taskQueue);
// Add the clients
clientMap.AddClient(client1);
clientMap.AddClient(client2);
// Get both clients from the map and check they match what we added
{
BGM_Client retrievedClient1, retrievedClient2;
bool didGetClient = clientMap.GetClientNonRT(client1Info.mClientID, &retrievedClient1);
XCTAssert(didGetClient);
[BGM_ClientMapTests assertClient:&retrievedClient1 isEqualTo:&client1];
didGetClient = clientMap.GetClientNonRT(client2Info.mClientID, &retrievedClient2);
XCTAssert(didGetClient);
[BGM_ClientMapTests assertClient:&retrievedClient2 isEqualTo:&client2];
}
// Remove one and check we can still get the other
clientMap.RemoveClient(client1Info.mClientID);
{
BGM_Client retrievedClient2;
bool didGetClient = clientMap.GetClientNonRT(client2Info.mClientID, &retrievedClient2);
XCTAssert(didGetClient);
[BGM_ClientMapTests assertClient:&retrievedClient2 isEqualTo:&client2];
}
// Remove the other
BGM_Client removedClient = clientMap.RemoveClient(client2Info.mClientID);
[BGM_ClientMapTests assertClient:&removedClient isEqualTo:&client2];
// Check that we can't get either client from the map anymore
const AudioServerPlugInClientInfo notRetrievedClientInfo = { 5, 10, true, CFSTR("not.retrieved.client") };
BGM_Client notRetrievedClient(&notRetrievedClientInfo);
bool didGetClient = clientMap.GetClientNonRT(client1Info.mClientID, &notRetrievedClient);
XCTAssertFalse(didGetClient);
[BGM_ClientMapTests assertClient:&notRetrievedClient hasInfoEqualTo:&notRetrievedClientInfo];
didGetClient = clientMap.GetClientNonRT(client2Info.mClientID, &notRetrievedClient);
XCTAssertFalse(didGetClient);
[BGM_ClientMapTests assertClient:&notRetrievedClient hasInfoEqualTo:&notRetrievedClientInfo];
}
- (void)testAddClientSeveralTimes {
BGM_ClientMap clientMap(&taskQueue);
// Adding a client once should work
clientMap.AddClient(client2);
// Adding a different client should work
clientMap.AddClient(client1);
// Adding the same client twice should fail
BGMShouldThrow<BGM_InvalidClientException>(self, [&](){
clientMap.AddClient(client2);
});
// Adding the other client again should fail too
BGMShouldThrow<BGM_InvalidClientException>(self, [&](){
clientMap.AddClient(client1);
});
}
@end