BackgroundMusic/BGMApp/PublicUtility/CACFNumber.h

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2016-02-19 05:25:34 +00:00
/*
File: CACFNumber.h
Abstract: Part of CoreAudio Utility Classes
Version: 1.1
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*/
#if !defined(__CACFNumber_h__)
#define __CACFNumber_h__
//=============================================================================
// Includes
//=============================================================================
#if !defined(__COREAUDIO_USE_FLAT_INCLUDES__)
#include <CoreAudio/CoreAudioTypes.h>
#include <CoreFoundation/CFNumber.h>
#else
#include <CoreAudioTypes.h>
#include <CFNumber.h>
#endif
//=============================================================================
// CACFBoolean
//=============================================================================
class CACFBoolean
{
// Construction/Destruction
public:
explicit CACFBoolean(CFBooleanRef inCFBoolean) : mCFBoolean(inCFBoolean), mWillRelease(true) {}
CACFBoolean(CFBooleanRef inCFBoolean, bool inWillRelease) : mCFBoolean(inCFBoolean), mWillRelease(inWillRelease) {}
explicit CACFBoolean(bool inValue) : mCFBoolean(inValue ? kCFBooleanTrue : kCFBooleanFalse), mWillRelease(true) { Retain(); }
~CACFBoolean() { Release(); }
CACFBoolean(const CACFBoolean& inBoolean) : mCFBoolean(inBoolean.mCFBoolean), mWillRelease(inBoolean.mWillRelease) { Retain(); }
CACFBoolean& operator=(const CACFBoolean& inBoolean) { Release(); mCFBoolean = inBoolean.mCFBoolean; mWillRelease = inBoolean.mWillRelease; Retain(); return *this; }
CACFBoolean& operator=(CFBooleanRef inCFBoolean) { Release(); mCFBoolean = inCFBoolean; mWillRelease = true; return *this; }
private:
void Retain() { if(mWillRelease && (mCFBoolean != NULL)) { CFRetain(mCFBoolean); } }
void Release() { if(mWillRelease && (mCFBoolean != NULL)) { CFRelease(mCFBoolean); } }
CFBooleanRef mCFBoolean;
bool mWillRelease;
// Operations
public:
void AllowRelease() { mWillRelease = true; }
void DontAllowRelease() { mWillRelease = false; }
bool IsValid() { return mCFBoolean != NULL; }
// Value Access
public:
CFBooleanRef GetCFBoolean() const { return mCFBoolean; }
CFBooleanRef CopyCFBoolean() const { if(mCFBoolean != NULL) { CFRetain(mCFBoolean); } return mCFBoolean; }
bool GetBoolean() const { bool theAnswer = false; if(mCFBoolean != NULL) { theAnswer = CFEqual(mCFBoolean, kCFBooleanTrue); } return theAnswer; }
CACFBoolean(const void*); // prevent accidental instantiation with a pointer via bool constructor
};
//=============================================================================
// CACFNumber
//=============================================================================
class CACFNumber
{
// Construction/Destruction
public:
explicit CACFNumber(CFNumberRef inCFNumber) : mCFNumber(inCFNumber), mWillRelease(true) {}
CACFNumber(CFNumberRef inCFNumber, bool inWillRelease) : mCFNumber(inCFNumber), mWillRelease(inWillRelease) {}
CACFNumber(SInt32 inValue) : mCFNumber(CFNumberCreate(NULL, kCFNumberSInt32Type, &inValue)), mWillRelease(true) {}
CACFNumber(UInt32 inValue) : mCFNumber(CFNumberCreate(NULL, kCFNumberSInt32Type, &inValue)), mWillRelease(true) {}
CACFNumber(SInt64 inValue) : mCFNumber(CFNumberCreate(NULL, kCFNumberSInt64Type, &inValue)), mWillRelease(true) {}
CACFNumber(UInt64 inValue) : mCFNumber(CFNumberCreate(NULL, kCFNumberSInt64Type, &inValue)), mWillRelease(true) {}
CACFNumber(Float32 inValue) : mCFNumber(CFNumberCreate(NULL, kCFNumberFloat32Type, &inValue)), mWillRelease(true) {}
CACFNumber(Float64 inValue) : mCFNumber(CFNumberCreate(NULL, kCFNumberFloat64Type, &inValue)), mWillRelease(true) {}
~CACFNumber() { Release(); }
CACFNumber(const CACFNumber& inNumber) : mCFNumber(inNumber.mCFNumber), mWillRelease(inNumber.mWillRelease) { Retain(); }
CACFNumber& operator=(const CACFNumber& inNumber) { Release(); mCFNumber = inNumber.mCFNumber; mWillRelease = inNumber.mWillRelease; Retain(); return *this; }
CACFNumber& operator=(CFNumberRef inCFNumber) { Release(); mCFNumber = inCFNumber; mWillRelease = true; return *this; }
private:
void Retain() { if(mWillRelease && (mCFNumber != NULL)) { CFRetain(mCFNumber); } }
void Release() { if(mWillRelease && (mCFNumber != NULL)) { CFRelease(mCFNumber); } }
CFNumberRef mCFNumber;
bool mWillRelease;
// Operations
public:
void AllowRelease() { mWillRelease = true; }
void DontAllowRelease() { mWillRelease = false; }
bool IsValid() const { return mCFNumber != NULL; }
// Value Access
public:
CFNumberRef GetCFNumber() const { return mCFNumber; }
CFNumberRef CopyCFNumber() const { if(mCFNumber != NULL) { CFRetain(mCFNumber); } return mCFNumber; }
SInt8 GetSInt8() const { SInt8 theAnswer = 0; if(mCFNumber != NULL) { CFNumberGetValue(mCFNumber, kCFNumberSInt8Type, &theAnswer); } return theAnswer; }
SInt32 GetSInt32() const { SInt32 theAnswer = 0; if(mCFNumber != NULL) { CFNumberGetValue(mCFNumber, kCFNumberSInt32Type, &theAnswer); } return theAnswer; }
UInt32 GetUInt32() const { UInt32 theAnswer = 0; if(mCFNumber != NULL) { CFNumberGetValue(mCFNumber, kCFNumberSInt32Type, &theAnswer); } return theAnswer; }
Float32 GetFloat32() const { Float32 theAnswer = 0.0f; if(mCFNumber != NULL) { CFNumberGetValue(mCFNumber, kCFNumberFloat32Type, &theAnswer); } return theAnswer; }
Float32 GetFixed32() const;
Float64 GetFixed64() const;
SInt64 GetSInt64() const { SInt64 theAnswer = 0; if(mCFNumber != NULL) { CFNumberGetValue(mCFNumber, kCFNumberSInt64Type, &theAnswer); } return theAnswer; }
CACFNumber(const void*); // prevent accidental instantiation with a pointer via bool constructor
};
#endif