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* sf: Begin experimenting with new interface declaration format * sf: convert fs interfaces to new format * sf: finish conversion of libstrat to new definitions * sf: convert loader to new format * sf: convert spl to new format * sf: update ncm for new format * sf: convert pm to new format * sf: convert ro/sm to new format * sf: update fatal for new format * sf: support building dmnt under new scheme * sf: update ams.mitm for new format * sf: correct invocation def for pointer holder * fs: correct 10.x+ user bindings for Get*SpaceSize |
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README.md |
libstratosphere is a work-in-progress C++ library for development of system modules for the Nintendo Switch.
It is built around extending libnx.
It also provides bindings for custom extensions to Horizon OS implemented by Atmosphère.
Licensing
This software is licensed under the terms of the GPLv2, with exemptions for specific projects noted below.
You can find a copy of the license in the LICENSE file.
Exemptions:
- The yuzu Nintendo Switch emulator and the Ryujinx Team and Contributors are exempt from GPLv2 licensing. They are permitted, each at their individual discretion, to instead license any source code authored for the libstratosphere project as either GPLv2 or later or the MIT license. In doing so, they may alter, supplement, or entirely remove the copyright notice for each file they choose to relicense. Neither the Atmosphère project nor its individual contributors shall assert their moral rights against any of the aforementioned projects.
- Nintendo is exempt from GPLv2 licensing and may (at its option) instead license any source code authored for the libstratosphere project under the Zero-Clause BSD license.
Credits
libstratosphere is currently being developed and maintained by SciresM.
In addition to those credited in Atmosphère's credits, we would like to thank for contributing to libstratosphere in some significant way:
- hthh
- fincs
- lioncash
- misson20000
- neobrain
- yellows8
- @Nintendo