/*
* Copyright (c) 2019-2020 Adubbz, Atmosphère-NX
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#pragma once
#include
namespace ams::ncm::impl {
Result HasFile(bool *out, const char *path);
Result HasDirectory(bool *out, const char *path);
Result EnsureDirectoryRecursively(const char *path);
Result EnsureParentDirectoryRecursively(const char *path);
Result CopyFile(const char *dst_path, const char *src_path);
class PathView {
private:
std::string_view path; /* Nintendo uses util::string_view here. */
public:
PathView(std::string_view p) : path(p) { /* ...*/ }
bool HasPrefix(std::string_view prefix) const;
bool HasSuffix(std::string_view suffix) const;
std::string_view GetFileName() const;
};
struct MountName {
char str[fs::MountNameLengthMax + 1];
};
struct RootDirectoryPath {
char str[fs::MountNameLengthMax + 3]; /* mount name + :/ */
};
MountName CreateUniqueMountName();
RootDirectoryPath GetRootDirectoryPath(const MountName &mount_name);
}