/*
 * Copyright (c) 2018-2019 Atmosphère-NX
 *
 * This program is free software; you can redistribute it and/or modify it
 * under the terms and conditions of the GNU General Public License,
 * version 2, as published by the Free Software Foundation.
 *
 * This program is distributed in the hope it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
 * more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include "boot_functions.hpp"
#include "updater/updater_api.hpp"

static u8 __attribute__((__aligned__(0x1000))) g_boot_image_work_buffer[0x10000];

void Boot::CheckAndRepairBootImages() {
    const BootImageUpdateType boot_image_update_type = Updater::GetBootImageUpdateType(Boot::GetHardwareType());

    bool repaired_normal, repaired_safe;
    Result rc = Updater::VerifyBootImagesAndRepairIfNeeded(&repaired_normal, &repaired_safe, g_boot_image_work_buffer, sizeof(g_boot_image_work_buffer), boot_image_update_type);
    if (R_SUCCEEDED(rc) && repaired_normal) {
        /* Nintendo only performs a reboot on successful normal repair. */
        Boot::RebootSystem();
    }
}