Atmosphere/stratosphere/pm/source/impl/pm_resource_manager.cpp

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/*
* Copyright (c) 2018-2019 Atmosphère-NX
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stratosphere/spl.hpp>
#include "pm_resource_manager.hpp"
namespace sts::pm::resource {
namespace {
constexpr LimitableResource LimitableResources[] = {
LimitableResource_Memory,
LimitableResource_Threads,
LimitableResource_Events,
LimitableResource_TransferMemories,
LimitableResource_Sessions,
};
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constexpr size_t LimitableResource_Count = util::size(LimitableResources);
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constexpr size_t Megabyte = 0x100000;
/* Definitions for limit differences over time. */
constexpr size_t ExtraSystemThreadCount400 = 100;
constexpr size_t ExtraSystemMemorySize400 = 10 * Megabyte;
constexpr size_t ExtraSystemMemorySize500 = 12 * Megabyte;
constexpr size_t ExtraSystemEventCount600 = 100;
constexpr size_t ExtraSystemSessionCount600 = 100;
constexpr size_t ReservedMemorySize600 = 5 * Megabyte;
/* Atmosphere always allocates 24 extra megabytes for system usage. */
constexpr size_t ExtraSystemMemorySizeAtmosphere = 24 * Megabyte;
/* Globals. */
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os::Mutex g_resource_limit_lock;
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Handle g_resource_limit_handles[ResourceLimitGroup_Count];
spl::MemoryArrangement g_memory_arrangement = spl::MemoryArrangement_Standard;
u64 g_system_memory_boost_size = 0;
u64 g_extra_application_threads_available = 0;
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u64 g_resource_limits[ResourceLimitGroup_Count][LimitableResource_Count] = {
[ResourceLimitGroup_System] = {
[LimitableResource_Memory] = 0, /* Initialized by more complicated logic later. */
[LimitableResource_Threads] = 508,
[LimitableResource_Events] = 600,
[LimitableResource_TransferMemories] = 128,
[LimitableResource_Sessions] = 794,
},
[ResourceLimitGroup_Application] = {
[LimitableResource_Memory] = 0, /* Initialized by more complicated logic later. */
[LimitableResource_Threads] = 96,
[LimitableResource_Events] = 0,
[LimitableResource_TransferMemories] = 32,
[LimitableResource_Sessions] = 1,
},
[ResourceLimitGroup_Applet] = {
[LimitableResource_Memory] = 0, /* Initialized by more complicated logic later. */
[LimitableResource_Threads] = 96,
[LimitableResource_Events] = 0,
[LimitableResource_TransferMemories] = 32,
[LimitableResource_Sessions] = 5,
},
};
u64 g_memory_resource_limits[spl::MemoryArrangement_Count][ResourceLimitGroup_Count] = {
[spl::MemoryArrangement_Standard] = {
[ResourceLimitGroup_System] = 269 * Megabyte,
[ResourceLimitGroup_Application] = 3285 * Megabyte,
[ResourceLimitGroup_Applet] = 535 * Megabyte,
},
[spl::MemoryArrangement_StandardForAppletDev] = {
[ResourceLimitGroup_System] = 481 * Megabyte,
[ResourceLimitGroup_Application] = 2048 * Megabyte,
[ResourceLimitGroup_Applet] = 1560 * Megabyte,
},
[spl::MemoryArrangement_StandardForSystemDev] = {
[ResourceLimitGroup_System] = 328 * Megabyte,
[ResourceLimitGroup_Application] = 3285 * Megabyte,
[ResourceLimitGroup_Applet] = 476 * Megabyte,
},
[spl::MemoryArrangement_Expanded] = {
[ResourceLimitGroup_System] = 653 * Megabyte,
[ResourceLimitGroup_Application] = 4916 * Megabyte,
[ResourceLimitGroup_Applet] = 568 * Megabyte,
},
[spl::MemoryArrangement_ExpandedForAppletDev] = {
[ResourceLimitGroup_System] = 653 * Megabyte,
[ResourceLimitGroup_Application] = 3285 * Megabyte,
[ResourceLimitGroup_Applet] = 2199 * Megabyte,
},
};
/* Helpers. */
Result SetMemoryResourceLimitLimitValue(ResourceLimitGroup group, u64 new_memory_limit) {
const u64 old_memory_limit = g_resource_limits[group][LimitableResource_Memory];
g_resource_limits[group][LimitableResource_Memory] = new_memory_limit;
R_TRY_CLEANUP(svcSetResourceLimitLimitValue(GetResourceLimitHandle(group), LimitableResource_Memory, g_resource_limits[group][LimitableResource_Memory]), {
/* If we fail, restore the old memory limit. */
g_resource_limits[group][LimitableResource_Memory] = old_memory_limit;
});
return ResultSuccess;
}
Result SetResourceLimitLimitValues(ResourceLimitGroup group, u64 new_memory_limit) {
/* First, set memory limit. */
R_TRY(SetMemoryResourceLimitLimitValue(group, new_memory_limit));
/* Set other limit values. */
for (size_t i = 0; i < LimitableResource_Count; i++) {
const auto resource = LimitableResources[i];
if (resource == LimitableResource_Memory) {
continue;
}
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R_TRY(svcSetResourceLimitLimitValue(GetResourceLimitHandle(group), resource, g_resource_limits[group][resource]));
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}
return ResultSuccess;
}
inline ResourceLimitGroup GetResourceLimitGroup(const ldr::ProgramInfo *info) {
switch (info->flags & ldr::ProgramInfoFlag_ApplicationTypeMask) {
case ldr::ProgramInfoFlag_Application:
return ResourceLimitGroup_Application;
case ldr::ProgramInfoFlag_Applet:
return ResourceLimitGroup_Applet;
default:
return ResourceLimitGroup_System;
}
}
void WaitResourceAvailable(ResourceLimitGroup group) {
const Handle reslimit_hnd = GetResourceLimitHandle(group);
for (size_t i = 0; i < LimitableResource_Count; i++) {
const auto resource = LimitableResources[i];
u64 value = 0;
while (true) {
R_ASSERT(svcGetResourceLimitCurrentValue(&value, reslimit_hnd, resource));
if (value == 0) {
break;
}
svcSleepThread(1'000'000ul);
}
}
}
void WaitApplicationMemoryAvailable() {
u64 value = 0;
while (true) {
R_ASSERT(svcGetSystemInfo(&value, SystemInfoType_UsedPhysicalMemorySize, INVALID_HANDLE, PhysicalMemoryInfo_Application));
if (value == 0) {
break;
}
svcSleepThread(1'000'000ul);
}
}
}
/* Resource API. */
Result InitializeResourceManager() {
/* Create resource limit handles. */
for (size_t i = 0; i < ResourceLimitGroup_Count; i++) {
if (i == ResourceLimitGroup_System) {
u64 value = 0;
R_ASSERT(svcGetInfo(&value, InfoType_ResourceLimit, INVALID_HANDLE, 0));
g_resource_limit_handles[i] = static_cast<Handle>(value);
} else {
R_ASSERT(svcCreateResourceLimit(&g_resource_limit_handles[i]));
}
}
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/* Adjust resource limits based on hos firmware version. */
const auto hos_version = hos::GetVersion();
if (hos_version >= hos::Version_400) {
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/* 4.0.0 increased the system thread limit. */
g_resource_limits[ResourceLimitGroup_System][LimitableResource_Threads] += ExtraSystemThreadCount400;
/* 4.0.0 also took memory away from applet and gave it to system, for the Standard and StandardForSystemDev profiles. */
g_memory_resource_limits[spl::MemoryArrangement_Standard][ResourceLimitGroup_System] += ExtraSystemMemorySize400;
g_memory_resource_limits[spl::MemoryArrangement_Standard][ResourceLimitGroup_Applet] -= ExtraSystemMemorySize400;
g_memory_resource_limits[spl::MemoryArrangement_StandardForSystemDev][ResourceLimitGroup_System] += ExtraSystemMemorySize400;
g_memory_resource_limits[spl::MemoryArrangement_StandardForSystemDev][ResourceLimitGroup_Applet] -= ExtraSystemMemorySize400;
}
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if (hos_version >= hos::Version_500) {
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/* 5.0.0 took more memory away from applet and gave it to system, for the Standard and StandardForSystemDev profiles. */
g_memory_resource_limits[spl::MemoryArrangement_Standard][ResourceLimitGroup_System] += ExtraSystemMemorySize500;
g_memory_resource_limits[spl::MemoryArrangement_Standard][ResourceLimitGroup_Applet] -= ExtraSystemMemorySize500;
g_memory_resource_limits[spl::MemoryArrangement_StandardForSystemDev][ResourceLimitGroup_System] += ExtraSystemMemorySize500;
g_memory_resource_limits[spl::MemoryArrangement_StandardForSystemDev][ResourceLimitGroup_Applet] -= ExtraSystemMemorySize500;
}
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if (hos_version >= hos::Version_600) {
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/* 6.0.0 increased the system event and session limits. */
g_resource_limits[ResourceLimitGroup_System][LimitableResource_Events] += ExtraSystemEventCount600;
g_resource_limits[ResourceLimitGroup_System][LimitableResource_Sessions] += ExtraSystemSessionCount600;
}
/* 7.0.0+: Calculate the number of extra application threads available. */
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if (hos::GetVersion() >= hos::Version_700) {
/* See how many threads we have available. */
u64 total_threads_available = 0;
R_ASSERT(svcGetResourceLimitLimitValue(&total_threads_available, GetResourceLimitHandle(ResourceLimitGroup_System), LimitableResource_Threads));
/* See how many threads we're expecting. */
const size_t total_threads_allocated = g_resource_limits[ResourceLimitGroup_System][LimitableResource_Threads] -
g_resource_limits[ResourceLimitGroup_Application][LimitableResource_Threads] -
g_resource_limits[ResourceLimitGroup_Applet][LimitableResource_Threads];
/* Ensure we don't over-commit threads. */
STS_ASSERT(total_threads_allocated <= total_threads_available);
/* Set number of extra threads. */
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g_extra_application_threads_available = total_threads_available - total_threads_allocated;
}
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/* Choose and initialize memory arrangement. */
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if (hos_version >= hos::Version_600) {
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/* 6.0.0 retrieves memory limit information from the kernel, rather than using a hardcoded profile. */
g_memory_arrangement = spl::MemoryArrangement_Dynamic;
/* Get total memory available. */
u64 total_memory = 0;
R_ASSERT(svcGetResourceLimitLimitValue(&total_memory, GetResourceLimitHandle(ResourceLimitGroup_System), LimitableResource_Memory));
/* Get and save application + applet memory. */
R_ASSERT(svcGetSystemInfo(&g_memory_resource_limits[spl::MemoryArrangement_Dynamic][ResourceLimitGroup_Application], SystemInfoType_TotalPhysicalMemorySize, INVALID_HANDLE, PhysicalMemoryInfo_Application));
R_ASSERT(svcGetSystemInfo(&g_memory_resource_limits[spl::MemoryArrangement_Dynamic][ResourceLimitGroup_Applet], SystemInfoType_TotalPhysicalMemorySize, INVALID_HANDLE, PhysicalMemoryInfo_Applet));
const u64 application_size = g_memory_resource_limits[spl::MemoryArrangement_Dynamic][ResourceLimitGroup_Application];
const u64 applet_size = g_memory_resource_limits[spl::MemoryArrangement_Dynamic][ResourceLimitGroup_Applet];
const u64 reserved_non_system_size = (application_size + applet_size + ReservedMemorySize600);
/* Ensure there's enough memory for the system region. */
STS_ASSERT(reserved_non_system_size < total_memory);
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g_memory_resource_limits[spl::MemoryArrangement_Dynamic][ResourceLimitGroup_System] = total_memory - reserved_non_system_size;
} else {
g_memory_arrangement = spl::GetMemoryArrangement();
}
/* Adjust memory limits for atmosphere. */
/* We take memory away from applet normally, but away from application on < 3.0.0 to avoid a rare hang on boot. */
for (size_t i = 0; i < spl::MemoryArrangement_Count; i++) {
g_memory_resource_limits[i][ResourceLimitGroup_System] += ExtraSystemMemorySizeAtmosphere;
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if (hos_version >= hos::Version_300) {
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g_memory_resource_limits[i][ResourceLimitGroup_Applet] -= ExtraSystemMemorySizeAtmosphere;
} else {
g_memory_resource_limits[i][ResourceLimitGroup_Application] -= ExtraSystemMemorySizeAtmosphere;
}
}
/* Actually set resource limits. */
{
std::scoped_lock lk(g_resource_limit_lock);
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for (size_t group = 0; group < ResourceLimitGroup_Count; group++) {
R_ASSERT(SetResourceLimitLimitValues(static_cast<ResourceLimitGroup>(group), g_memory_resource_limits[g_memory_arrangement][group]));
}
}
return ResultSuccess;
}
Result BoostSystemMemoryResourceLimit(u64 boost_size) {
/* Don't allow all application memory to be taken away. */
if (boost_size > g_memory_resource_limits[g_memory_arrangement][ResourceLimitGroup_Application]) {
return ResultPmInvalidSize;
}
const u64 new_app_size = g_memory_resource_limits[g_memory_arrangement][ResourceLimitGroup_Application] - boost_size;
{
std::scoped_lock lk(g_resource_limit_lock);
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if (hos::GetVersion() >= hos::Version_500) {
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/* Starting in 5.0.0, PM does not allow for only one of the sets to fail. */
if (boost_size < g_system_memory_boost_size) {
R_TRY(svcSetUnsafeLimit(boost_size));
R_ASSERT(SetMemoryResourceLimitLimitValue(ResourceLimitGroup_Application, new_app_size));
} else {
R_TRY(SetMemoryResourceLimitLimitValue(ResourceLimitGroup_Application, new_app_size));
R_ASSERT(svcSetUnsafeLimit(boost_size));
}
} else {
const u64 new_sys_size = g_memory_resource_limits[g_memory_arrangement][ResourceLimitGroup_System] + boost_size;
if (boost_size < g_system_memory_boost_size) {
R_TRY(SetMemoryResourceLimitLimitValue(ResourceLimitGroup_System, new_sys_size));
R_TRY(SetMemoryResourceLimitLimitValue(ResourceLimitGroup_Application, new_app_size));
} else {
R_TRY(SetMemoryResourceLimitLimitValue(ResourceLimitGroup_Application, new_app_size));
R_TRY(SetMemoryResourceLimitLimitValue(ResourceLimitGroup_System, new_sys_size));
}
}
g_system_memory_boost_size = boost_size;
}
return ResultSuccess;
}
Result BoostApplicationThreadResourceLimit() {
std::scoped_lock lk(g_resource_limit_lock);
/* Set new limit. */
const u64 new_thread_count = g_resource_limits[ResourceLimitGroup_Application][LimitableResource_Threads] + g_extra_application_threads_available;
R_TRY(svcSetResourceLimitLimitValue(GetResourceLimitHandle(ResourceLimitGroup_Application), LimitableResource_Threads, new_thread_count));
/* Record that we did so. */
g_resource_limits[ResourceLimitGroup_Application][LimitableResource_Threads] = new_thread_count;
g_extra_application_threads_available = 0;
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return ResultSuccess;
}
Handle GetResourceLimitHandle(ResourceLimitGroup group) {
return g_resource_limit_handles[group];
}
Handle GetResourceLimitHandle(const ldr::ProgramInfo *info) {
return GetResourceLimitHandle(GetResourceLimitGroup(info));
}
void WaitResourceAvailable(const ldr::ProgramInfo *info) {
if (GetResourceLimitGroup(info) == ResourceLimitGroup_Application) {
WaitResourceAvailable(ResourceLimitGroup_Application);
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if (hos::GetVersion() >= hos::Version_500) {
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WaitApplicationMemoryAvailable();
}
}
}
Result GetResourceLimitValues(u64 *out_cur, u64 *out_lim, ResourceLimitGroup group, LimitableResource resource) {
/* Do not allow out of bounds access. */
STS_ASSERT(group < ResourceLimitGroup_Count);
STS_ASSERT(resource < LimitableResource_Count);
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const Handle reslimit_hnd = GetResourceLimitHandle(group);
R_TRY(svcGetResourceLimitCurrentValue(out_cur, reslimit_hnd, resource));
R_TRY(svcGetResourceLimitLimitValue(out_lim, reslimit_hnd, resource));
return ResultSuccess;
}
}