mirror of
https://github.com/ArchiveBox/ArchiveBox
synced 2024-11-24 21:23:22 +00:00
simplify actor and orchestrator by removing threading code, fixing bugs
This commit is contained in:
parent
af21c3428b
commit
9b8cf7b4f0
2 changed files with 69 additions and 171 deletions
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@ -5,13 +5,12 @@ import time
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import traceback
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from typing import ClassVar, Generic, TypeVar, Any, Literal, Type, Iterable, cast, get_args
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from datetime import timedelta
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import multiprocessing
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from multiprocessing import Process, cpu_count
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from threading import Thread, get_native_id
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import psutil
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from rich import print
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from statemachine import State, StateMachine, registry
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from statemachine.mixins import MachineMixin
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from statemachine import State, StateMachine
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from django import db
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from django.db.models import QuerySet, sql, Q
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@ -19,9 +18,13 @@ from django.db.models import Model as DjangoModel
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from django.utils import timezone
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from django.utils.functional import classproperty
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# from archivebox.logging_util import TimedProgress
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from .models import ModelWithStateMachine
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# from archivebox.logging_util import TimedProgress
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multiprocessing.set_start_method('fork', force=True)
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class ActorObjectAlreadyClaimed(Exception):
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"""Raised when the Actor tries to claim the next object from the queue but it's already been claimed by another Actor"""
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@ -48,7 +51,6 @@ class ActorType(Generic[ModelType]):
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Base class for all actors. Usage:
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class FaviconActor(ActorType[FaviconArchiveResult]):
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FINAL_STATES: ClassVar[tuple[str, ...]] = ('succeeded', 'failed', 'skipped')
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ACTIVE_STATE: ClassVar[str] = 'started'
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@classmethod
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@ -60,9 +62,7 @@ class ActorType(Generic[ModelType]):
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Model: Type[ModelType]
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StateMachineClass: Type[StateMachine]
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STATE_FIELD_NAME: ClassVar[str] = 'status'
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ACTIVE_STATE: ClassVar[ObjectState] = 'started'
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FINAL_STATES: ClassVar[ObjectStateList] # e.g. ['succeeded', 'failed', 'skipped'] or ['sealed']
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EVENT_NAME: ClassVar[str] = 'tick' # the event name to trigger on the obj.sm: StateMachine (usually 'tick')
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CLAIM_ORDER: ClassVar[tuple[str, ...]] = ('-retry_at',) # the .order(*args) to claim the queue objects in, use ('?',) for random order
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@ -144,17 +144,7 @@ class ActorType(Generic[ModelType]):
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assert issubclass(Model, DjangoModel), f'{cls.__name__}.Model must be a valid django Model'
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return cast(Type[ModelType], Model)
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@staticmethod
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def _get_state_machine_cls(Model: Type[ModelType]) -> Type[StateMachine]:
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"""Get the StateMachine class for the given django Model that inherits from MachineMixin"""
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assert issubclass(Model, MachineMixin), f'{Model.__name__} must inherit from MachineMixin and define a .state_machine_name: str'
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model_state_machine_name = getattr(Model, 'state_machine_name', None)
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if model_state_machine_name:
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StateMachine = registry.get_machine_cls(model_state_machine_name)
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assert issubclass(StateMachine, StateMachine)
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return StateMachine
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raise NotImplementedError(f'ActorType[{Model.__name__}] must define .state_machine_name: str that points to a valid StateMachine')
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@classmethod
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def _get_state_machine_instance(cls, obj: ModelType) -> StateMachine:
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"""Get the StateMachine instance for the given django Model instance (and check that it is a valid instance of cls.StateMachineClass)"""
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@ -180,7 +170,7 @@ class ActorType(Generic[ModelType]):
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raise ValueError(f'{cls.__name__}.Model must be set to the same Model as the Generic[ModelType] parameter in the class definition')
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# check that Model has a valid StateMachine with the required event defined on it
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cls.StateMachineClass = getattr(cls, 'StateMachineClass', None) or cls._get_state_machine_cls(cls.Model)
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cls.StateMachineClass = getattr(cls, 'StateMachineClass', None) # type: ignore
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assert isinstance(cls.EVENT_NAME, str), f'{cls.__name__}.EVENT_NAME must be a str, got: {type(cls.EVENT_NAME).__name__} instead'
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assert hasattr(cls.StateMachineClass, cls.EVENT_NAME), f'StateMachine {cls.StateMachineClass.__name__} must define a {cls.EVENT_NAME} event ({cls.__name__}.EVENT_NAME = {cls.EVENT_NAME})'
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@ -189,26 +179,10 @@ class ActorType(Generic[ModelType]):
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if primary_key_field != 'id':
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raise NotImplementedError(f'Actors currently only support models that use .id as their primary key field ({cls.__name__} uses {cls.__name__}.{primary_key_field} as primary key)')
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# check for STATE_FIELD_NAME classvar or set it from the model's state_field_name attr
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if not getattr(cls, 'STATE_FIELD_NAME', None):
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if hasattr(cls.Model, 'state_field_name'):
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cls.STATE_FIELD_NAME = getattr(cls.Model, 'state_field_name')
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else:
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raise NotImplementedError(f'{cls.__name__} must define a STATE_FIELD_NAME: ClassVar[str] (e.g. "status") or have a .state_field_name attr on its Model')
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assert isinstance(cls.STATE_FIELD_NAME, str), f'{cls.__name__}.STATE_FIELD_NAME must be a str, got: {type(cls.STATE_FIELD_NAME).__name__} instead'
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# check for FINAL_STATES classvar or set it from the model's final_states attr
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if not getattr(cls, 'FINAL_STATES', None):
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cls.FINAL_STATES = cls.StateMachineClass.final_states
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if not cls.FINAL_STATES:
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raise NotImplementedError(f'{cls.__name__} must define a non-empty FINAL_STATES: ClassVar[list[str]] (e.g. ["sealed"]) or have a {cls.Model.__name__}.state_machine_name pointing to a StateMachine that provides .final_states')
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cls.FINAL_STATES = [cls._state_to_str(state) for state in cls.FINAL_STATES]
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assert all(isinstance(state, str) for state in cls.FINAL_STATES), f'{cls.__name__}.FINAL_STATES must be a list[str], got: {type(cls.FINAL_STATES).__name__} instead'
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# check for ACTIVE_STATE classvar or set it from the model's active_state attr
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# check that ACTIVE_STATE is defined and that it exists on the StateMachineClass
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if not getattr(cls, 'ACTIVE_STATE', None):
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raise NotImplementedError(f'{cls.__name__} must define an ACTIVE_STATE: ClassVar[State] (e.g. SnapshotMachine.started) ({cls.Model.__name__}.{cls.STATE_FIELD_NAME} gets set to this value to mark objects as actively processing)')
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assert isinstance(cls.ACTIVE_STATE, (State, str)), f'{cls.__name__}.ACTIVE_STATE must be a statemachine.State | str, got: {type(cls.ACTIVE_STATE).__name__} instead'
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raise NotImplementedError(f'{cls.__name__} must define an ACTIVE_STATE: ClassVar[State] (e.g. SnapshotMachine.started) ({cls.Model.__name__}.{cls.Model.state_field_name} gets set to this value to mark objects as actively processing)')
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assert isinstance(cls.ACTIVE_STATE, (State, str)) and hasattr(cls.StateMachineClass, cls._state_to_str(cls.ACTIVE_STATE)), f'{cls.__name__}.ACTIVE_STATE must be a statemachine.State | str that exists on {cls.StateMachineClass.__name__}, got: {type(cls.ACTIVE_STATE).__name__} instead'
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# check the other ClassVar attributes for valid values
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assert cls.CLAIM_ORDER and isinstance(cls.CLAIM_ORDER, tuple) and all(isinstance(order, str) for order in cls.CLAIM_ORDER), f'{cls.__name__}.CLAIM_ORDER must be a non-empty tuple[str, ...], got: {type(cls.CLAIM_ORDER).__name__} instead'
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@ -217,14 +191,14 @@ class ActorType(Generic[ModelType]):
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assert cls.MAX_CONCURRENT_ACTORS >= 1, f'{cls.__name__}.MAX_CONCURRENT_ACTORS must be a positive int >=1, got: {cls.MAX_CONCURRENT_ACTORS} instead'
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assert isinstance(cls.CLAIM_ATOMIC, bool), f'{cls.__name__}.CLAIM_ATOMIC must be a bool, got: {cls.CLAIM_ATOMIC} instead'
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@classmethod
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def _fork_actor_as_thread(cls, **launch_kwargs: LaunchKwargs) -> int:
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"""Spawn a new background thread running the actor's runloop"""
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actor = cls(mode='thread', **launch_kwargs)
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bg_actor_thread = Thread(target=actor.runloop)
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bg_actor_thread.start()
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assert bg_actor_thread.native_id is not None
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return bg_actor_thread.native_id
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# @classmethod
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# def _fork_actor_as_thread(cls, **launch_kwargs: LaunchKwargs) -> int:
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# """Spawn a new background thread running the actor's runloop"""
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# actor = cls(mode='thread', **launch_kwargs)
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# bg_actor_thread = Thread(target=actor.runloop)
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# bg_actor_thread.start()
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# assert bg_actor_thread.native_id is not None
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# return bg_actor_thread.native_id
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@classmethod
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def _fork_actor_as_process(cls, **launch_kwargs: LaunchKwargs) -> int:
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@ -278,7 +252,8 @@ class ActorType(Generic[ModelType]):
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@classmethod
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def start(cls, mode: Literal['thread', 'process']='process', **launch_kwargs: LaunchKwargs) -> int:
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if mode == 'thread':
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return cls._fork_actor_as_thread(**launch_kwargs)
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raise NotImplementedError('Thread-based actors are disabled to reduce codebase complexity. Please use processes for everything')
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# return cls._fork_actor_as_thread(**launch_kwargs)
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elif mode == 'process':
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return cls._fork_actor_as_process(**launch_kwargs)
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raise ValueError(f'Invalid actor mode: {mode} must be "thread" or "process"')
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@ -295,12 +270,12 @@ class ActorType(Generic[ModelType]):
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@classproperty
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def final_q(cls) -> Q:
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"""Get the filter for objects that are already completed / in a final state"""
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return Q(**{f'{cls.STATE_FIELD_NAME}__in': [cls._state_to_str(s) for s in cls.FINAL_STATES]})
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return Q(**{f'{cls.Model.state_field_name}__in': [cls._state_to_str(s) for s in cls.StateMachineClass.final_states]})
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@classproperty
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def active_q(cls) -> Q:
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"""Get the filter for objects that are actively processing right now"""
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return Q(**{cls.STATE_FIELD_NAME: cls._state_to_str(cls.ACTIVE_STATE)}) # e.g. Q(status='started')
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return Q(**{cls.Model.state_field_name: cls._state_to_str(cls.ACTIVE_STATE)}) # e.g. Q(status='started')
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@classproperty
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def stalled_q(cls) -> Q:
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@ -346,7 +321,7 @@ class ActorType(Generic[ModelType]):
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if obj_to_process:
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self.idle_count = 0 # reset idle count if we got an object
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else:
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if self.idle_count >= 30:
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if self.idle_count >= 3:
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break # stop looping and exit if queue is empty and we have idled for 30sec
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else:
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# print('Actor runloop()', f'pid={self.pid}', 'queue empty, rechecking...')
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@ -387,7 +362,7 @@ class ActorType(Generic[ModelType]):
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Can be a defined as a normal method (instead of classmethod) on subclasses if it needs to access instance vars.
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"""
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return {
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cls.STATE_FIELD_NAME: cls._state_to_str(cls.ACTIVE_STATE),
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cls.Model.state_field_name: cls._state_to_str(cls.ACTIVE_STATE),
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'retry_at': timezone.now() + timedelta(seconds=cls.MAX_TICK_TIME),
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}
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@ -474,18 +449,24 @@ class ActorType(Generic[ModelType]):
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# get the StateMachine instance from the object
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obj_statemachine = self._get_state_machine_instance(obj_to_process)
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starting_state = obj_statemachine.current_state
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# trigger the event on the StateMachine instance
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obj_tick_method = getattr(obj_statemachine, self.EVENT_NAME) # e.g. obj_statemachine.tick()
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obj_tick_method()
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ending_state = obj_statemachine.current_state
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if starting_state != ending_state:
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self.on_state_change(obj_to_process, starting_state, ending_state)
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# save the object to persist any state changes
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obj_to_process.save()
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def on_startup(self) -> None:
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if self.mode == 'thread':
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self.pid = get_native_id() # thread id
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print(f'[green]🏃♂️ {self}.on_startup() STARTUP (THREAD)[/green]')
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# self.pid = get_native_id() # thread id
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# print(f'[green]🏃♂️ {self}.on_startup() STARTUP (THREAD)[/green]')
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raise NotImplementedError('Thread-based actors are disabled to reduce codebase complexity. Please use processes for everything')
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else:
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self.pid = os.getpid() # process id
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print(f'[green]🏃♂️ {self}.on_startup() STARTUP (PROCESS)[/green]')
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@ -505,13 +486,13 @@ class ActorType(Generic[ModelType]):
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# abx.pm.hook.on_actor_shutdown(actor=self, last_obj=last_obj, last_error=last_error)
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def on_tick_start(self, obj_to_process: ModelType) -> None:
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print(f'🏃♂️ {self}.on_tick_start() {obj_to_process.ABID} {obj_to_process.status} {obj_to_process.retry_at}')
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# print(f'🏃♂️ {self}.on_tick_start() {obj_to_process.ABID} {obj_to_process.status} {obj_to_process.retry_at}')
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# abx.pm.hook.on_actor_tick_start(actor=self, obj_to_process=obj)
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# self.timer = TimedProgress(self.MAX_TICK_TIME, prefix=' ')
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pass
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def on_tick_end(self, obj_to_process: ModelType) -> None:
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print(f'🏃♂️ {self}.on_tick_end() {obj_to_process.ABID} {obj_to_process.status} {obj_to_process.retry_at}')
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# print(f'🏃♂️ {self}.on_tick_end() {obj_to_process.ABID} {obj_to_process.status} {obj_to_process.retry_at}')
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# abx.pm.hook.on_actor_tick_end(actor=self, obj_to_process=obj_to_process)
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# self.timer.end()
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pass
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@ -523,6 +504,9 @@ class ActorType(Generic[ModelType]):
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print(f'[red]🏃♂️ {self}.on_tick_exception()[/red] {obj_to_process.ABID} {obj_to_process.status} {obj_to_process.retry_at}: [red]{type(error).__name__}: {error}[/red]')
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# abx.pm.hook.on_actor_tick_exception(actor=self, obj_to_process=obj_to_process, error=error)
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def on_state_change(self, obj_to_process: ModelType, starting_state, ending_state) -> None:
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print(f'🏃♂️ {self}.on_state_change() {obj_to_process.ABID} {starting_state} ➡️ {ending_state}')
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# abx.pm.hook.on_actor_state_change(actor=self, obj_to_process=obj_to_process, starting_state=starting_state, ending_state=ending_state)
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def compile_sql_select(queryset: QuerySet, filter_kwargs: dict[str, Any] | None=None, order_args: tuple[str, ...]=(), limit: int | None=None) -> tuple[str, tuple[Any, ...]]:
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@ -10,8 +10,6 @@ from django.utils import timezone
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import multiprocessing
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from threading import Thread, get_native_id
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from rich import print
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@ -32,11 +30,13 @@ class Orchestrator:
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actor_types: Dict[str, Type['ActorType']] = {}
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mode: Literal['thread', 'process'] = 'process'
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exit_on_idle: bool = True
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max_concurrent_actors: int = 20
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def __init__(self, actor_types: Dict[str, Type['ActorType']] | None = None, mode: Literal['thread', 'process'] | None=None, exit_on_idle: bool=True):
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def __init__(self, actor_types: Dict[str, Type['ActorType']] | None = None, mode: Literal['thread', 'process'] | None=None, exit_on_idle: bool=True, max_concurrent_actors: int=max_concurrent_actors):
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self.actor_types = actor_types or self.actor_types or self.autodiscover_actor_types()
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self.mode = mode or self.mode
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self.exit_on_idle = exit_on_idle
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self.max_concurrent_actors = max_concurrent_actors
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def __repr__(self) -> str:
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label = 'tid' if self.mode == 'thread' else 'pid'
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@ -49,13 +49,13 @@ class Orchestrator:
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def name(cls) -> str:
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return cls.__name__ # type: ignore
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def fork_as_thread(self):
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self.thread = Thread(target=self.runloop)
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self.thread.start()
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assert self.thread.native_id is not None
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return self.thread.native_id
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# def _fork_as_thread(self):
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# self.thread = Thread(target=self.runloop)
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# self.thread.start()
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# assert self.thread.native_id is not None
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# return self.thread.native_id
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def fork_as_process(self):
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def _fork_as_process(self):
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self.process = multiprocessing.Process(target=self.runloop)
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self.process.start()
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assert self.process.pid is not None
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@ -63,9 +63,10 @@ class Orchestrator:
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def start(self) -> int:
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if self.mode == 'thread':
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return self.fork_as_thread()
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# return self._fork_as_thread()
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raise NotImplementedError('Thread-based orchestrators are disabled for now to reduce codebase complexity')
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elif self.mode == 'process':
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return self.fork_as_process()
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return self._fork_as_process()
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raise ValueError(f'Invalid orchestrator mode: {self.mode}')
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@classmethod
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@ -108,8 +109,9 @@ class Orchestrator:
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def on_startup(self):
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if self.mode == 'thread':
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self.pid = get_native_id()
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print(f'[green]👨✈️ {self}.on_startup() STARTUP (THREAD)[/green]')
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# self.pid = get_native_id()
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# print(f'[green]👨✈️ {self}.on_startup() STARTUP (THREAD)[/green]')
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raise NotImplementedError('Thread-based orchestrators are disabled for now to reduce codebase complexity')
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elif self.mode == 'process':
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self.pid = os.getpid()
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print(f'[green]👨✈️ {self}.on_startup() STARTUP (PROCESS)[/green]')
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@ -120,16 +122,18 @@ class Orchestrator:
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# abx.pm.hook.on_orchestrator_shutdown(self)
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def on_tick_started(self, all_queues):
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total_pending = sum(queue.count() for queue in all_queues.values())
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print(f'👨✈️ {self}.on_tick_started()', f'total_pending={total_pending}')
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# total_pending = sum(queue.count() for queue in all_queues.values())
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# if total_pending:
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# print(f'👨✈️ {self}.on_tick_started()', f'total_pending={total_pending}')
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# abx.pm.hook.on_orchestrator_tick_started(self, actor_types, all_queues)
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pass
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def on_tick_finished(self, all_queues, all_existing_actors, all_spawned_actors):
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if all_spawned_actors:
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total_queue_length = sum(queue.count() for queue in all_queues.values())
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print(f'[grey53]👨✈️ {self}.on_tick_finished() queue={total_queue_length} existing_actors={len(all_existing_actors)} spawned_actors={len(all_spawned_actors)}[/grey53]')
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# if all_spawned_actors:
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# total_queue_length = sum(queue.count() for queue in all_queues.values())
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# print(f'[grey53]👨✈️ {self}.on_tick_finished() queue={total_queue_length} existing_actors={len(all_existing_actors)} spawned_actors={len(all_spawned_actors)}[/grey53]')
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# abx.pm.hook.on_orchestrator_tick_finished(self, actor_types, all_queues)
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pass
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|
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def on_idle(self, all_queues):
|
||||
print(f'👨✈️ {self}.on_idle()', f'idle_count={self.idle_count}')
|
||||
|
@ -162,13 +166,18 @@ class Orchestrator:
|
|||
all_spawned_actors = []
|
||||
|
||||
for actor_type, queue in all_queues.items():
|
||||
next_obj = queue.first()
|
||||
print(f'🏃♂️ {self}.runloop() {actor_type.__name__.ljust(20)} queue={str(queue.count()).ljust(3)} next={next_obj.abid if next_obj else "None"} {next_obj.status if next_obj else "None"} {(timezone.now() - next_obj.retry_at).total_seconds() if next_obj and next_obj.retry_at else "None"}')
|
||||
if not queue.exists():
|
||||
continue
|
||||
|
||||
# next_obj = queue.first()
|
||||
# print(f'🏃♂️ {self}.runloop() {actor_type.__name__.ljust(20)} queue={str(queue.count()).ljust(3)} next={next_obj.abid if next_obj else "None"} {next_obj.status if next_obj else "None"} {(timezone.now() - next_obj.retry_at).total_seconds() if next_obj and next_obj.retry_at else "None"}')
|
||||
self.idle_count = 0
|
||||
try:
|
||||
existing_actors = actor_type.get_running_actors()
|
||||
all_existing_actors.extend(existing_actors)
|
||||
actors_to_spawn = actor_type.get_actors_to_spawn(queue, existing_actors)
|
||||
for launch_kwargs in actors_to_spawn:
|
||||
can_spawn_num_remaining = self.max_concurrent_actors - len(all_existing_actors) # set max_concurrent_actors=1 to disable multitasking
|
||||
for launch_kwargs in actors_to_spawn[:can_spawn_num_remaining]:
|
||||
new_actor_pid = actor_type.start(mode='process', **launch_kwargs)
|
||||
all_spawned_actors.append(new_actor_pid)
|
||||
except Exception as err:
|
||||
|
@ -192,98 +201,3 @@ class Orchestrator:
|
|||
else:
|
||||
print(f'\n[red]🏃♂️ {self}.runloop() FATAL:[/red]', err.__class__.__name__, err)
|
||||
self.on_shutdown(err=err)
|
||||
|
||||
|
||||
|
||||
# from archivebox.config.django import setup_django
|
||||
|
||||
# setup_django()
|
||||
|
||||
# from core.models import ArchiveResult, Snapshot
|
||||
|
||||
# from django.utils import timezone
|
||||
|
||||
# from django import db
|
||||
# from django.db import connection
|
||||
|
||||
|
||||
# from crawls.actors import CrawlActor
|
||||
# from core.actors import SnapshotActor, ArchiveResultActor
|
||||
|
||||
# class ArchivingOrchestrator(Orchestrator):
|
||||
# actor_types = {
|
||||
# 'CrawlActor': CrawlActor,
|
||||
# 'SnapshotActor': SnapshotActor,
|
||||
# 'ArchiveResultActor': ArchiveResultActor,
|
||||
# # 'FaviconActor': FaviconActor,
|
||||
# # 'SinglefileActor': SinglefileActor,
|
||||
# }
|
||||
|
||||
# from abx_plugin_singlefile.actors import SinglefileActor
|
||||
|
||||
|
||||
# class FaviconActor(ActorType[ArchiveResult]):
|
||||
# CLAIM_ORDER: ClassVar[str] = 'created_at DESC'
|
||||
# CLAIM_WHERE: ClassVar[str] = 'status = "queued" AND extractor = "favicon"'
|
||||
# CLAIM_SET: ClassVar[str] = 'status = "started"'
|
||||
|
||||
# @classproperty
|
||||
# def QUERYSET(cls) -> QuerySet:
|
||||
# return ArchiveResult.objects.filter(status='failed', extractor='favicon')
|
||||
|
||||
# def tick(self, obj: ArchiveResult):
|
||||
# print(f'[grey53]{self}.tick({obj.abid or obj.id}, status={obj.status}) remaining:[/grey53]', self.get_queue().count())
|
||||
# updated = ArchiveResult.objects.filter(id=obj.id, status='started').update(status='success') == 1
|
||||
# if not updated:
|
||||
# raise Exception(f'Failed to update {obj.abid or obj.id}, interrupted by another actor writing to the same object')
|
||||
# obj.refresh_from_db()
|
||||
# obj.save()
|
||||
|
||||
|
||||
# class ArchivingOrchestrator(Orchestrator):
|
||||
# actor_types = {
|
||||
# 'CrawlActor': CrawlActor,
|
||||
# 'SnapshotActor': SnapshotActor,
|
||||
# 'ArchiveResultActor': ArchiveResultActor,
|
||||
# # 'FaviconActor': FaviconActor,
|
||||
# # 'SinglefileActor': SinglefileActor,
|
||||
# }
|
||||
|
||||
|
||||
# if __name__ == '__main__':
|
||||
# orchestrator = ExtractorsOrchestrator()
|
||||
# orchestrator.start()
|
||||
|
||||
# snap = Snapshot.objects.last()
|
||||
# assert snap is not None
|
||||
# created = 0
|
||||
# while True:
|
||||
# time.sleep(0.05)
|
||||
# # try:
|
||||
# # ArchiveResult.objects.bulk_create([
|
||||
# # ArchiveResult(
|
||||
# # id=uuid.uuid4(),
|
||||
# # snapshot=snap,
|
||||
# # status='failed',
|
||||
# # extractor='favicon',
|
||||
# # cmd=['echo', '"hello"'],
|
||||
# # cmd_version='1.0',
|
||||
# # pwd='.',
|
||||
# # start_ts=timezone.now(),
|
||||
# # end_ts=timezone.now(),
|
||||
# # created_at=timezone.now(),
|
||||
# # modified_at=timezone.now(),
|
||||
# # created_by_id=1,
|
||||
# # )
|
||||
# # for _ in range(100)
|
||||
# # ])
|
||||
# # created += 100
|
||||
# # if created % 1000 == 0:
|
||||
# # print(f'[blue]Created {created} ArchiveResults...[/blue]')
|
||||
# # time.sleep(25)
|
||||
# # except Exception as err:
|
||||
# # print(err)
|
||||
# # db.connections.close_all()
|
||||
# # except BaseException as err:
|
||||
# # print(err)
|
||||
# # break
|
||||
|
|
Loading…
Reference in a new issue