mirror of
https://github.com/JustArchiNET/ArchiSteamFarm
synced 2024-11-14 00:47:25 +00:00
96 lines
3.7 KiB
C#
96 lines
3.7 KiB
C#
// ----------------------------------------------------------------------------------------------
|
|
// _ _ _ ____ _ _____
|
|
// / \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
|
|
// / _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
|
|
// / ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
|
|
// /_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
|
|
// ----------------------------------------------------------------------------------------------
|
|
//
|
|
// Copyright 2015-2024 Łukasz "JustArchi" Domeradzki
|
|
// Contact: JustArchi@JustArchi.net
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
// you may not use this file except in compliance with the License.
|
|
// You may obtain a copy of the License at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
// See the License for the specific language governing permissions and
|
|
// limitations under the License.
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.ComponentModel;
|
|
using System.ComponentModel.DataAnnotations;
|
|
using System.Composition;
|
|
using System.Diagnostics.CodeAnalysis;
|
|
using System.Text.Json.Serialization;
|
|
using System.Threading.Tasks;
|
|
using ArchiSteamFarm.Core;
|
|
using ArchiSteamFarm.OfficialPlugins.MobileAuthenticator.Localization;
|
|
using ArchiSteamFarm.Plugins;
|
|
using ArchiSteamFarm.Plugins.Interfaces;
|
|
using ArchiSteamFarm.Steam;
|
|
using SteamKit2;
|
|
|
|
namespace ArchiSteamFarm.OfficialPlugins.MobileAuthenticator;
|
|
|
|
[Export(typeof(IPlugin))]
|
|
[SuppressMessage("ReSharper", "MemberCanBeFileLocal")]
|
|
internal sealed class MobileAuthenticatorPlugin : OfficialPlugin, IBotCommand2, IBotSteamClient {
|
|
[JsonInclude]
|
|
[Required]
|
|
public override string Name => nameof(MobileAuthenticatorPlugin);
|
|
|
|
[JsonInclude]
|
|
[Required]
|
|
public override Version Version => typeof(MobileAuthenticatorPlugin).Assembly.GetName().Version ?? throw new InvalidOperationException(nameof(Version));
|
|
|
|
public async Task<string?> OnBotCommand(Bot bot, EAccess access, string message, string[] args, ulong steamID = 0) {
|
|
ArgumentNullException.ThrowIfNull(bot);
|
|
|
|
if (!Enum.IsDefined(access)) {
|
|
throw new InvalidEnumArgumentException(nameof(access), (int) access, typeof(EAccess));
|
|
}
|
|
|
|
ArgumentException.ThrowIfNullOrEmpty(message);
|
|
|
|
if ((args == null) || (args.Length == 0)) {
|
|
throw new ArgumentNullException(nameof(args));
|
|
}
|
|
|
|
if ((steamID != 0) && !new SteamID(steamID).IsIndividualAccount) {
|
|
throw new ArgumentOutOfRangeException(nameof(steamID));
|
|
}
|
|
|
|
return await Commands.OnBotCommand(bot, access, message, args, steamID).ConfigureAwait(false);
|
|
}
|
|
|
|
public Task OnBotSteamCallbacksInit(Bot bot, CallbackManager callbackManager) {
|
|
ArgumentNullException.ThrowIfNull(bot);
|
|
ArgumentNullException.ThrowIfNull(callbackManager);
|
|
|
|
return Task.CompletedTask;
|
|
}
|
|
|
|
public Task<IReadOnlyCollection<ClientMsgHandler>?> OnBotSteamHandlersInit(Bot bot) {
|
|
ArgumentNullException.ThrowIfNull(bot);
|
|
|
|
SteamUnifiedMessages? steamUnifiedMessages = bot.GetHandler<SteamUnifiedMessages>();
|
|
|
|
if (steamUnifiedMessages == null) {
|
|
throw new InvalidOperationException(nameof(steamUnifiedMessages));
|
|
}
|
|
|
|
return Task.FromResult<IReadOnlyCollection<ClientMsgHandler>?>(new HashSet<ClientMsgHandler>(1) { new MobileAuthenticatorHandler(bot.ArchiLogger, steamUnifiedMessages) });
|
|
}
|
|
|
|
public override Task OnLoaded() {
|
|
Utilities.WarnAboutIncompleteTranslation(Strings.ResourceManager);
|
|
|
|
return Task.CompletedTask;
|
|
}
|
|
}
|