ArchiSteamFarm/ArchiSteamFarm.OfficialPlugins.ItemsMatcher/ArchiSteamFarm.OfficialPlugins.ItemsMatcher.csproj
Archi 8008a04354
Code cleanups and improvements
- Make use of new UnixFileMode, always one native method we need to maintain less
- Add madness support for it, because new feature of course
- Add optional netstandard target and required compatibility for it, so I can test netf-oriented changes easier
2023-02-09 02:25:11 +01:00

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XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Library</OutputType>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="ConfigureAwaitChecker.Analyzer" PrivateAssets="all" />
<PackageReference Include="JetBrains.Annotations" PrivateAssets="all" />
<PackageReference Include="Newtonsoft.Json" IncludeAssets="compile" />
<PackageReference Include="SteamKit2" IncludeAssets="compile" />
<PackageReference Include="Swashbuckle.AspNetCore.Annotations" IncludeAssets="compile" />
<PackageReference Include="System.Composition.AttributedModel" IncludeAssets="compile" />
<PackageReference Include="System.Linq.Async" IncludeAssets="compile" />
</ItemGroup>
<ItemGroup Condition="'$(TargetFramework)' == 'net481' OR '$(TargetFramework)' == 'netstandard2.1'">
<!-- Madness is already included in netf build of ASF, so we don't need to emit it ourselves -->
<PackageReference Update="JustArchiNET.Madness" IncludeAssets="compile" />
</ItemGroup>
<ItemGroup Condition="'$(TargetFramework)' == 'net481'">
<Reference Include="System.Net.Http" HintPath="C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.8.1\System.Net.Http.dll" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\ArchiSteamFarm\ArchiSteamFarm.csproj" ExcludeAssets="all" Private="false" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Localization\Strings.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Strings.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<Compile Update="Localization\Strings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Strings.resx</DependentUpon>
<DesignTime>True</DesignTime>
</Compile>
</ItemGroup>
</Project>