mirror of
https://github.com/JustArchiNET/ArchiSteamFarm
synced 2024-11-10 07:04:27 +00:00
b34f18497d
* Initial .NET 8 * Make it compile in release mode ignoring warnings for now * First round of improvements * Second round of improvements * Third round of improvements * Use new throws * Fix .NET Framework, YAY, thanks madness! Madness devs are awesome * Misc * Misc * AF_NETLINK might be required for some http calls No clue why * Fix service files Doesn't do what it should * Update CardsFarmer.cs * New improvements * Address feedback * Misc * Misc * Misc refactor * Misc
119 lines
5.5 KiB
C#
119 lines
5.5 KiB
C#
// _ _ _ ____ _ _____
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// / \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
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// / _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
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// / ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
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// /_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
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// |
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// Copyright 2015-2023 Łukasz "JustArchi" Domeradzki
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// Contact: JustArchi@JustArchi.net
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// |
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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// |
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// http://www.apache.org/licenses/LICENSE-2.0
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// |
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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using System;
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using System.Globalization;
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using System.Net;
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using System.Net.Http;
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using System.Threading.Tasks;
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using AngleSharp.Dom;
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using ArchiSteamFarm.Core;
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using ArchiSteamFarm.CustomPlugins.SignInWithSteam.Data;
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using ArchiSteamFarm.IPC.Controllers.Api;
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using ArchiSteamFarm.IPC.Responses;
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using ArchiSteamFarm.Localization;
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using ArchiSteamFarm.Steam;
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using ArchiSteamFarm.Steam.Integration;
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using ArchiSteamFarm.Web;
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using ArchiSteamFarm.Web.Responses;
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using Microsoft.AspNetCore.Mvc;
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namespace ArchiSteamFarm.CustomPlugins.SignInWithSteam;
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[Route("/Api/Bot/{botName:required}/SignInWithSteam")]
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public sealed class SignInWithSteamController : ArchiController {
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[HttpPost]
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[ProducesResponseType(typeof(GenericResponse<SignInWithSteamResponse>), (int) HttpStatusCode.OK)]
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[ProducesResponseType(typeof(GenericResponse), (int) HttpStatusCode.BadRequest)]
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[ProducesResponseType(typeof(GenericResponse), (int) HttpStatusCode.ServiceUnavailable)]
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public async Task<ActionResult<GenericResponse>> Post(string botName, [FromBody] SignInWithSteamRequest request) {
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ArgumentException.ThrowIfNullOrEmpty(botName);
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ArgumentNullException.ThrowIfNull(request);
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Bot? bot = Bot.GetBot(botName);
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if (bot == null) {
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return BadRequest(new GenericResponse(false, string.Format(CultureInfo.CurrentCulture, Strings.BotNotFound, botName)));
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}
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if (!bot.IsConnectedAndLoggedOn) {
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return StatusCode((int) HttpStatusCode.ServiceUnavailable, new GenericResponse(false, Strings.BotNotConnected));
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}
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// We've got a redirection, initiate OpenID procedure by following it
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using HtmlDocumentResponse? challengeResponse = await bot.ArchiWebHandler.UrlGetToHtmlDocumentWithSession(request.RedirectURL).ConfigureAwait(false);
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if (challengeResponse?.Content == null) {
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return StatusCode((int) HttpStatusCode.ServiceUnavailable, new GenericResponse(false, string.Format(CultureInfo.CurrentCulture, Strings.ErrorRequestFailedTooManyTimes, WebBrowser.MaxTries)));
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}
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IAttr? paramsNode = challengeResponse.Content.SelectSingleNode<IAttr>("//input[@name='openidparams']/@value");
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if (paramsNode == null) {
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ASF.ArchiLogger.LogNullError(paramsNode);
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return StatusCode((int) HttpStatusCode.InternalServerError, new GenericResponse(false, string.Format(CultureInfo.CurrentCulture, Strings.ErrorObjectIsNull, nameof(paramsNode))));
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}
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string paramsValue = paramsNode.Value;
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if (string.IsNullOrEmpty(paramsValue)) {
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ASF.ArchiLogger.LogNullError(paramsValue);
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return StatusCode((int) HttpStatusCode.InternalServerError, new GenericResponse(false, string.Format(CultureInfo.CurrentCulture, Strings.ErrorObjectIsNull, nameof(paramsValue))));
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}
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IAttr? nonceNode = challengeResponse.Content.SelectSingleNode<IAttr>("//input[@name='nonce']/@value");
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if (nonceNode == null) {
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ASF.ArchiLogger.LogNullError(nonceNode);
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return StatusCode((int) HttpStatusCode.InternalServerError, new GenericResponse(false, string.Format(CultureInfo.CurrentCulture, Strings.ErrorObjectIsNull, nameof(nonceNode))));
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}
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string nonceValue = nonceNode.Value;
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if (string.IsNullOrEmpty(nonceValue)) {
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ASF.ArchiLogger.LogNullError(nonceValue);
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return StatusCode((int) HttpStatusCode.InternalServerError, new GenericResponse(false, string.Format(CultureInfo.CurrentCulture, Strings.ErrorObjectIsNull, nameof(nonceValue))));
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}
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Uri loginRequest = new(ArchiWebHandler.SteamCommunityURL, "/openid/login");
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using StringContent actionContent = new("steam_openid_login");
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using StringContent modeContent = new("checkid_setup");
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using StringContent paramsContent = new(paramsValue);
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using StringContent nonceContent = new(nonceValue);
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using MultipartFormDataContent data = new();
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data.Add(actionContent, "action");
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data.Add(modeContent, "openid.mode");
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data.Add(paramsContent, "openidparams");
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data.Add(nonceContent, "nonce");
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// Accept OpenID request presented and follow redirection back to the data we initially expected
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BasicResponse? loginResponse = await bot.ArchiWebHandler.WebBrowser.UrlPost(loginRequest, data: data, requestOptions: WebBrowser.ERequestOptions.ReturnRedirections).ConfigureAwait(false);
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return loginResponse != null ? Ok(new GenericResponse<SignInWithSteamResponse>(new SignInWithSteamResponse(loginResponse.FinalUri))) : StatusCode((int) HttpStatusCode.ServiceUnavailable, new GenericResponse(false, string.Format(CultureInfo.CurrentCulture, Strings.ErrorRequestFailedTooManyTimes, WebBrowser.MaxTries)));
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}
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}
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