ArchiSteamFarm/ConfigGenerator/Properties/Resources.Designer.cs
2016-05-13 06:32:42 +02:00

135 lines
4.9 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace ConfigGenerator.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ConfigGenerator.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to Cancel.
/// </summary>
internal static string Cancel {
get {
return ResourceManager.GetString("Cancel", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Error.
/// </summary>
internal static string Error {
get {
return ResourceManager.GetString("Error", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Exception.
/// </summary>
internal static string Exception {
get {
return ResourceManager.GetString("Exception", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Information.
/// </summary>
internal static string Information {
get {
return ResourceManager.GetString("Information", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to No.
/// </summary>
internal static string No {
get {
return ResourceManager.GetString("No", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to OK.
/// </summary>
internal static string OK {
get {
return ResourceManager.GetString("OK", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Warning.
/// </summary>
internal static string Warning {
get {
return ResourceManager.GetString("Warning", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Yes.
/// </summary>
internal static string Yes {
get {
return ResourceManager.GetString("Yes", resourceCulture);
}
}
}
}