ArchiSteamFarm/GUI/BotStatusForm.cs
JustArchi 6bd161359f Work on GUI
There is still a long way till it's done...
2016-08-02 12:13:15 +02:00

46 lines
1.3 KiB
C#

using System;
using System.Collections.Concurrent;
using System.ComponentModel;
using System.Windows.Forms;
using ArchiSteamFarm;
using SteamKit2;
namespace GUI {
internal sealed partial class BotStatusForm : Form {
internal static readonly ConcurrentDictionary<string, BotStatusForm> BotForms = new ConcurrentDictionary<string, BotStatusForm>();
private readonly Bot Bot;
internal BotStatusForm(Bot bot) {
if (bot == null) {
throw new ArgumentNullException(nameof(bot));
}
Bot = bot;
BotForms[bot.BotName] = this;
InitializeComponent();
Dock = DockStyle.Fill;
}
internal void OnStateUpdated(SteamFriends.PersonaStateCallback callback) {
if (callback == null) {
Logging.LogNullError(nameof(callback));
return;
}
if (callback.AvatarHash != null) {
string avatarHash = BitConverter.ToString(callback.AvatarHash).Replace("-", "").ToLowerInvariant();
string avatarURL = "https://steamcdn-a.akamaihd.net/steamcommunity/public/images/avatars/" + avatarHash.Substring(0, 2) + "/" + avatarHash + "_full.jpg";
AvatarPictureBox.ImageLocation = avatarURL;
AvatarPictureBox.LoadAsync();
}
}
private void AvatarPictureBox_LoadCompleted(object sender, AsyncCompletedEventArgs e) {
MainForm.UpdateBotAvatar(Bot.BotName, AvatarPictureBox.Image);
}
}
}