mirror of
https://github.com/JustArchiNET/ArchiSteamFarm
synced 2024-11-10 15:14:41 +00:00
68 lines
2.3 KiB
C#
68 lines
2.3 KiB
C#
// _ _ _ ____ _ _____
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// / \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
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// / _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
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// / ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
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// /_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
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// |
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// Copyright 2015-2022 Łukasz "JustArchi" Domeradzki
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// Contact: JustArchi@JustArchi.net
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// |
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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// |
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// http://www.apache.org/licenses/LICENSE-2.0
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// |
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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using System;
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using ArchiSteamFarm.Steam.Data;
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using Newtonsoft.Json;
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namespace ArchiSteamFarm.OfficialPlugins.ItemsMatcher.Data;
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internal class AssetInInventory {
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[JsonProperty(Required = Required.Always)]
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internal readonly uint Amount;
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[JsonProperty(Required = Required.Always)]
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internal readonly ulong AssetID;
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[JsonProperty(Required = Required.Always)]
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internal readonly ulong ClassID;
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[JsonProperty(Required = Required.Always)]
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internal readonly Asset.ERarity Rarity;
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[JsonProperty(Required = Required.Always)]
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internal readonly uint RealAppID;
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[JsonProperty(Required = Required.Always)]
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internal readonly bool Tradable;
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[JsonProperty(Required = Required.Always)]
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internal readonly Asset.EType Type;
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internal AssetInInventory(Asset asset) {
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ArgumentNullException.ThrowIfNull(asset);
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AssetID = asset.AssetID;
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Amount = asset.Amount;
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ClassID = asset.ClassID;
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Tradable = asset.Tradable;
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RealAppID = asset.RealAppID;
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Type = asset.Type;
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Rarity = asset.Rarity;
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}
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[JsonConstructor]
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private AssetInInventory() { }
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internal Asset ToAsset() => new(Asset.SteamAppID, Asset.SteamCommunityContextID, ClassID, Amount, tradable: Tradable, assetID: AssetID, realAppID: RealAppID, type: Type, rarity: Rarity);
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}
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