ArchiSteamFarm/GUI
JustArchi 56983c0470 Handle system clock updates
In very rare scenario of starting from time X, calculating SteamTimeDifference of Y, then changing time from X to Z, old Y difference might no longer be accurate, which could lead to temporary failure of generating tokens/confirmations for given time.
Steam accepts tokens for quite a while (15 minutes from their time IIRC), so this would only hit us if we started from really huge time gap X, and not just normal typical small max 1-2 minutes updates.
2017-02-13 20:53:06 +01:00
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Localization Misc 2017-01-28 05:11:38 +01:00
Properties Bring translations to ASF-GUI 2017-01-13 23:47:12 +01:00
Resources Work on GUI 2016-08-02 12:13:15 +02:00
App.config Add farming time approximation 2016-12-26 22:07:49 +01:00
BotStatusForm.cs Unify ASF/GUI startup 2017-02-05 14:32:38 +01:00
BotStatusForm.Designer.cs Bring translations to ASF-GUI 2017-01-13 23:47:12 +01:00
BotStatusForm.resx Work on GUI 2016-08-02 12:13:15 +02:00
Events.cs Fix build 2017-02-05 14:35:55 +01:00
FodyWeavers.xml Gigantic code cleanup 2016-11-24 07:32:16 +01:00
GUI.csproj Switch from self-compiled SK2 back to original SK2 2017-02-12 15:29:50 +01:00
Logging.cs Unify ASF/GUI startup 2017-02-05 14:32:38 +01:00
MainForm.cs Fix build 2017-02-05 14:35:55 +01:00
MainForm.Designer.cs Bring translations to ASF-GUI 2017-01-13 23:47:12 +01:00
MainForm.resx Modify ASF icon to include 32x32 variant (fixes Mono) 2016-11-11 02:00:27 +01:00
packages.config Switch from self-compiled SK2 back to original SK2 2017-02-12 15:29:50 +01:00
Program.cs Handle system clock updates 2017-02-13 20:53:06 +01:00