mirror of
https://github.com/JustArchiNET/ArchiSteamFarm
synced 2024-11-13 00:17:21 +00:00
118 lines
4 KiB
C#
118 lines
4 KiB
C#
// ----------------------------------------------------------------------------------------------
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// _ _ _ ____ _ _____
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// / \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
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// / _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
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// / ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
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// /_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
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// ----------------------------------------------------------------------------------------------
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// |
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// Copyright 2015-2024 Łukasz "JustArchi" Domeradzki
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// Contact: JustArchi@JustArchi.net
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// |
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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// |
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// http://www.apache.org/licenses/LICENSE-2.0
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// |
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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using System;
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using System.Text.Json.Serialization;
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using ArchiSteamFarm.Steam.Data;
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using ArchiSteamFarm.Steam.Storage;
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using JetBrains.Annotations;
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using SteamKit2;
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namespace ArchiSteamFarm.OfficialPlugins.ItemsMatcher.Data;
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internal class AnnouncementRequest {
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[JsonInclude]
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private string? AvatarHash { get; init; }
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[JsonInclude]
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[JsonRequired]
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private Guid Guid { get; init; }
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[JsonInclude]
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[JsonRequired]
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private ImmutableHashSet<AssetForListing> Inventory { get; init; }
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[JsonInclude]
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[JsonRequired]
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private string InventoryChecksum { get; init; }
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[JsonInclude]
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[JsonRequired]
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private ImmutableHashSet<EAssetType> MatchableTypes { get; init; }
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[JsonInclude]
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[JsonRequired]
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private bool MatchEverything { get; init; }
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[JsonInclude]
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[JsonRequired]
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private byte MaxTradeHoldDuration { get; init; }
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[JsonInclude]
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private string? Nickname { get; init; }
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[JsonInclude]
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[JsonRequired]
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private ulong SteamID { get; init; }
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[JsonInclude]
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[JsonRequired]
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private uint TotalInventoryCount { get; init; }
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[JsonInclude]
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[JsonRequired]
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private string TradeToken { get; init; }
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internal AnnouncementRequest(Guid guid, ulong steamID, IReadOnlyCollection<AssetForListing> inventory, string inventoryChecksum, IReadOnlyCollection<EAssetType> matchableTypes, uint totalInventoryCount, bool matchEverything, byte maxTradeHoldDuration, string tradeToken, string? nickname = null, string? avatarHash = null) {
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ArgumentOutOfRangeException.ThrowIfEqual(guid, Guid.Empty);
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if ((steamID == 0) || !new SteamID(steamID).IsIndividualAccount) {
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throw new ArgumentOutOfRangeException(nameof(steamID));
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}
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ArgumentNullException.ThrowIfNull(inventory);
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ArgumentException.ThrowIfNullOrEmpty(inventoryChecksum);
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if ((matchableTypes == null) || (matchableTypes.Count == 0)) {
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throw new ArgumentNullException(nameof(matchableTypes));
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}
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ArgumentOutOfRangeException.ThrowIfZero(totalInventoryCount);
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ArgumentException.ThrowIfNullOrEmpty(tradeToken);
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if (tradeToken.Length != BotConfig.SteamTradeTokenLength) {
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throw new ArgumentOutOfRangeException(nameof(tradeToken));
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}
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Guid = guid;
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SteamID = steamID;
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TradeToken = tradeToken;
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Inventory = inventory.ToImmutableHashSet();
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InventoryChecksum = inventoryChecksum;
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MatchableTypes = matchableTypes.ToImmutableHashSet();
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MatchEverything = matchEverything;
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MaxTradeHoldDuration = maxTradeHoldDuration;
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TotalInventoryCount = totalInventoryCount;
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Nickname = nickname;
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AvatarHash = avatarHash;
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}
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[UsedImplicitly]
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public bool ShouldSerializeAvatarHash() => !string.IsNullOrEmpty(AvatarHash);
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[UsedImplicitly]
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public bool ShouldSerializeNickname() => !string.IsNullOrEmpty(Nickname);
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}
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