ArchiSteamFarm/ArchiSteamFarm.OfficialPlugins.ItemsMatcher/Data/AnnouncementRequest.cs
2024-03-17 02:35:40 +01:00

118 lines
4 KiB
C#

// ----------------------------------------------------------------------------------------------
// _ _ _ ____ _ _____
// / \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
// / _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
// / ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
// /_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
// ----------------------------------------------------------------------------------------------
// |
// Copyright 2015-2024 Łukasz "JustArchi" Domeradzki
// Contact: JustArchi@JustArchi.net
// |
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// |
// http://www.apache.org/licenses/LICENSE-2.0
// |
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Text.Json.Serialization;
using ArchiSteamFarm.Steam.Data;
using ArchiSteamFarm.Steam.Storage;
using JetBrains.Annotations;
using SteamKit2;
namespace ArchiSteamFarm.OfficialPlugins.ItemsMatcher.Data;
internal class AnnouncementRequest {
[JsonInclude]
private string? AvatarHash { get; init; }
[JsonInclude]
[JsonRequired]
private Guid Guid { get; init; }
[JsonInclude]
[JsonRequired]
private ImmutableHashSet<AssetForListing> Inventory { get; init; }
[JsonInclude]
[JsonRequired]
private string InventoryChecksum { get; init; }
[JsonInclude]
[JsonRequired]
private ImmutableHashSet<EAssetType> MatchableTypes { get; init; }
[JsonInclude]
[JsonRequired]
private bool MatchEverything { get; init; }
[JsonInclude]
[JsonRequired]
private byte MaxTradeHoldDuration { get; init; }
[JsonInclude]
private string? Nickname { get; init; }
[JsonInclude]
[JsonRequired]
private ulong SteamID { get; init; }
[JsonInclude]
[JsonRequired]
private uint TotalInventoryCount { get; init; }
[JsonInclude]
[JsonRequired]
private string TradeToken { get; init; }
internal AnnouncementRequest(Guid guid, ulong steamID, IReadOnlyCollection<AssetForListing> inventory, string inventoryChecksum, IReadOnlyCollection<EAssetType> matchableTypes, uint totalInventoryCount, bool matchEverything, byte maxTradeHoldDuration, string tradeToken, string? nickname = null, string? avatarHash = null) {
ArgumentOutOfRangeException.ThrowIfEqual(guid, Guid.Empty);
if ((steamID == 0) || !new SteamID(steamID).IsIndividualAccount) {
throw new ArgumentOutOfRangeException(nameof(steamID));
}
ArgumentNullException.ThrowIfNull(inventory);
ArgumentException.ThrowIfNullOrEmpty(inventoryChecksum);
if ((matchableTypes == null) || (matchableTypes.Count == 0)) {
throw new ArgumentNullException(nameof(matchableTypes));
}
ArgumentOutOfRangeException.ThrowIfZero(totalInventoryCount);
ArgumentException.ThrowIfNullOrEmpty(tradeToken);
if (tradeToken.Length != BotConfig.SteamTradeTokenLength) {
throw new ArgumentOutOfRangeException(nameof(tradeToken));
}
Guid = guid;
SteamID = steamID;
TradeToken = tradeToken;
Inventory = inventory.ToImmutableHashSet();
InventoryChecksum = inventoryChecksum;
MatchableTypes = matchableTypes.ToImmutableHashSet();
MatchEverything = matchEverything;
MaxTradeHoldDuration = maxTradeHoldDuration;
TotalInventoryCount = totalInventoryCount;
Nickname = nickname;
AvatarHash = avatarHash;
}
[UsedImplicitly]
public bool ShouldSerializeAvatarHash() => !string.IsNullOrEmpty(AvatarHash);
[UsedImplicitly]
public bool ShouldSerializeNickname() => !string.IsNullOrEmpty(Nickname);
}