* Start work on extracting remote communication
* ok
* Dockerfile fixes
* More fixes
* Prepare /Api/Announce and /Api/HeartBeat
* Decrease publish race conditions
* OK
* Misc
* Misc
* Misc
* Move Steam group part back to ASF core
* Finally implement match actively v2 core
* Update RemoteCommunication.cs
* Use single round exclusively, report inventories more often
* Use randomization when asking others for assetIDs
* Add support for license and crowdin
* Kill dead code
* Fix return type of inventories
* Fix responses for good
* Unify old backend with new
* Report whole inventory, always
Helps with optimization on the backend side in terms of inventory fetching
* Update RemoteCommunication.cs
* Determine index of each asset and tell server about it
* Update AnnouncementRequest.cs
* Fix ASF screwing up with the order
* Fix warnings
* Misc rename
* Final logging touches
* Bump non-source files to net6.0
* Correct .NET 6.0 warnings
* Correct CI
* Correct linking errors
Not much I can do about them ATM
* Remove TrimmerRoots
At least runtime is no longer needed for our STD plugin, not sure about the dictionary
* Correct cc.sh
* Revert "Remove TrimmerRoots"
This reverts commit 11f603d3d6.
* First round of cat & mice game
* Update Directory.Build.props
* Update Startup.cs
* Update Startup.cs
* Update Startup.cs
* Fix new warnings
* Update SDK
* Address netf error
* Update Directory.Packages.props
* Add ASF UI as dependency
* Correct CIs
* Misc
* Misc
* Another attempt of fixing travis
* And another one
* Test monmon improvements
* Test
* Another test
* More travis tests
* And one more
* Another test
* More tests
* More tests
* More tests
* Final code
* Use deploy script for ASF UI
* Misc
* Kill obsolete code and bump version
* Delete old asf-ui
* Add new ASF-ui
* Add UI.html
There is almost no difference between those two, but publish copies core libraries for running the project that might be missing if user deletes bin/obj/packages folders.