Commit graph

35 commits

Author SHA1 Message Date
JustArchi
e4f4859eb4 Closes #445
ASF doesn't really make use of Balanced profile (as opposed to ArchiBoT), remove it leaving only MaxPerformance/MinMemoryUsage
2017-01-30 22:42:05 +01:00
JustArchi
8691050ed7 Closes #412
!*all commands are out - since we already have reserved 'ASF' botName, use this for targetting all bots in the process.
Also first parts of #445
2017-01-30 22:17:25 +01:00
JustArchi
21fa824b60 HttpTimeout -> ConnectionTimeout
Since HttpTimeout started affecting WCF timeout as well, and now I'm about to add yet another responsibility to this, this should be renamed to ConnectionTimeout.
Basically new HeartBeats() are cool, but user should have a direct way to configure the number of failed attempts allowed, as it can differ between stable and unstable networks, same like HttpTimeout.
This change apart from renaming HttpTimeout makes HeartBeats depend on it, allowing ConnectionTimeout / 10 failed attempts, and giving ConnectionTimeout / 30 minutes for steam servers to respond to out connection attempt. Both divisions are rounded up.
This should allow people with less unstable networks to get less clients being abandoned due to steam instability
2017-01-22 20:10:28 +01:00
JustArchi
ff0c2eed09 Prepare ConfigGenerator for localization 2017-01-08 15:09:30 +01:00
JustArchi
63bff8432a Allow changing default language 2017-01-08 05:32:59 +01:00
JustArchi
ba8d70aebb Copyright update 2017-01-02 20:05:21 +01:00
JustArchi
c210480231 Fix default LootableTypes not being possible to remove 2016-12-30 13:01:02 +01:00
JustArchi
cc317e10a8 Remove ForceHttp option
Initially I wanted to make it configurable to choose either HTTPS (preferred), or HTTP, depending on user choice.
I strongly believed that it WAS possible without much headache, and solve many older Mono issues without any strong code drawbacks.
However, Volvo proved me wrong yet again, as it seems that using HTTP just like that for accepting a trade makes it impossible, and that's ONLY because we're using HTTP and not HTTPS, even if all other data, including referer, post and request, looks exactly the same.
It's quite sad that I must remove this option, but I literally discovered that switching this to true makes accepting trades impossible, and that is beyond the point I can accept, as user could switch this to true when he doesn't need it, and limit program functionality without even knowing that this is the cause.
Everybody using up-to-date Mono should have no issues using HTTPS, even legacy TLS 1.0, so hopefully this won't hurt that marginal percent of users that had this set to true in the past. It was mentioned in the wiki that this option might disappear later on, and this is the moment when it doesn't only should, but MUST, disappear... 😢
2016-12-23 19:04:36 +01:00
JustArchi
8ead6be751 Fix CG generation of WCFHost 2016-12-16 14:20:32 +01:00
JustArchi
1bb19415d4 Closes #371 2016-12-15 03:38:16 +01:00
JustArchi
df218074ad Gigantic code cleanup
Time to enforce some common file layout, as general mess started to annoying me. Sorry in advance for people using custom forks and having merge conflicts, this will help everybody in long-run
2016-11-24 07:32:16 +01:00
JustArchi
e7cda0f472 Rename EUpdateChannel.Unknown -> None
Makes more sense
2016-10-09 22:57:00 +02:00
JustArchi
000b902ced Categorize options in ConfigGenerator
Preview: http://i.imgur.com/Noc8qbf.png
2016-08-10 18:03:14 +02:00
JustArchi
77413f13e2 Kill HackIgnoreMachineID with fire 2016-07-08 07:16:42 +02:00
JustArchi
bdc3d07720 Remove LogToFile
Logging to file is now always enabled (unless running as a service). For advanced logging configuration https://github.com/JustArchi/ArchiSteamFarm/wiki/Logging is available
2016-07-07 22:35:22 +02:00
JustArchi
d68bb01174 Add MaxTradeHoldDuration 2016-06-27 01:45:41 +02:00
JustArchi
03ee96057f Add GiftsLimiterDelay 2016-06-24 22:26:52 +02:00
JustArchi
70bdd34d66 Increase default LoginLimiterDelay to 10
Seems to fix semi-rare 429 rate-limiting errors. Maybe GabeN increased limits?
2016-06-23 16:00:15 +02:00
JustArchi
fc0d0abaaf Update blacklist, closes #232 2016-06-09 19:12:16 +02:00
JustArchi
a5f7e7988c Change default FarmingDelay from 5 to 15
Now that we have event-based mechanism, we don't need to check that often, but still keep fuckups in mind
2016-06-09 01:15:48 +02:00
JustArchi
cdcaa9b06c Code review 2016-05-30 01:57:06 +02:00
JustArchi
9403985b14 LoggedInElsewhere improvements
Previously we had rather half-blind mechanism of trying to play given games, expecting a disconnect, and reconnecting in AccountPlayingDelay minutes. Now instead we have proper event-based handling - ASF listens on each PlayingSessionState event and updates availability of farming accordingly, not only resuming farming immediately after it's possible, but also limiting number of reconnects and other issues which could be caused by previous approach.

I bet this can be even further improved to not receive LoggedInElsewhere and disconnect error when user starts playing a game, but that's misc compared to gigantic improvement in this commit
2016-05-30 00:09:42 +02:00
JustArchi
622f060575 Prefer flags over comments 2016-05-13 19:20:24 +02:00
JustArchi
b8faca2517 Gigantic code review (with ReSharper) 2016-05-13 06:32:42 +02:00
JustArchi
565acca9fb Add AutoRestart property 2016-04-18 18:38:48 +02:00
JustArchi
4a36345635 Code review 2016-04-12 19:12:45 +02:00
JustArchi
fa12ffd9d0 Add headlness mode 2016-04-06 16:37:45 +02:00
JustArchi
12488dafd3 Misc 2016-03-28 13:11:02 +02:00
JustArchi
4fcee90b99 Code review 2016-03-26 22:51:19 +01:00
JustArchi
4c9354308c Improve UI a little 2016-03-23 18:38:19 +01:00
JustArchi
1426922854 Misc 2016-03-23 13:42:16 +01:00
JustArchi
d8925f9409 Sync ConfigGenerator 2016-03-23 13:39:56 +01:00
JustArchi
f77cb6d33b First nice version 2016-03-20 08:29:27 +01:00
JustArchi
6de721089c Starts looking good 2016-03-20 06:41:12 +01:00
JustArchi
2b3a5ff337 Work on extra GUI app 2016-03-20 05:27:30 +01:00