* New inventory fetching
* use new method everywhere
* Store description in the asset, add protobuf body as a backing field for InventoryDescription, add properties to description
* parse trade offers as json, stub descriptions, fix build
* formatting, misc fixes
* fix pragma comments
* fix passing tradable property
* fix convesion of assets, add compatibility method
* fix fetching tradeoffers
* use 40k as default count per request
* throw an exception instead of silencing the error
* Good start
* Misc
* Make ApiAuthenticationMiddleware use new json
* Remove first newtonsoft dependency
* Pull latest ASFB json enhancements
* Start reimplementing newtonsoft!
* One thing at a time
* Keep doing all kind of breaking changes which need to be tested later
* Add back ShouldSerialize() support
* Misc
* Eradicate remaining parts of newtonsoft
* WIP
* Workaround STJ stupidity in regards to derived types
STJ can't serialize derived type properties by default, so we'll use another approach in our serializable file function
* Make CI happy
* Bunch of further fixes
* Fix AddFreeLicense() after rewrite
* Add full support for JsonDisallowNullAttribute
* Optimize our json utilities even further
* Misc
* Add support for fields in disallow null
* Misc optimization
* Fix deserialization of GlobalCache in STD
* Fix non-public [JsonExtensionData]
* Fix IM missing method exception, correct db storage helpers
* Fix saving into generic databases
Thanks STJ
* Make Save() function abstract to force inheritors to implement it properly
* Correct ShouldSerializeAdditionalProperties to be a method
* Misc cleanup
* Code review
* Allow JSON comments in configs, among other
* Allow trailing commas in configs
Users very often add them accidentally, no reason to throw on them
* Fix confirmation ID
Probably needs further fixes, will need to check later
* Correct confirmations deserialization
* Use JsonNumberHandling
* Misc
* Misc
* [JsonDisallowNull] corrections
* Forbid [JsonDisallowNull] on non-nullable structs
* Not really but okay
* Add and use ToJson() helpers
* Misc
* Misc
Those are usually stash accounts, and while we still want to match them, we can leave them only as a last resort if no other bots are available.
This decreases chance of hitting a bot that was just recently turned off or had its items traded away, as what usually happens with such accounts.
* Initial implementation of announce with diff
* Add missing logic pieces
* Change in logic
* Fix checksums
* Add deduplication logic
* Update SetPart.cs
* Use standalone endpoint for diff
* Use different hashcode impl
* Update AssetForListing.cs
* Misc
* Push all the changes for this to finally work
* Use original index rather than self-calculated
ASFB makes some calculations based on index, it's better for us to have holes rather than hiding skipped items.
* Handle edge case of no assets after deduplication
* Remove dead code
* Address trim warnings
* Misc optimization
* Initial .NET 8
* Make it compile in release mode ignoring warnings for now
* First round of improvements
* Second round of improvements
* Third round of improvements
* Use new throws
* Fix .NET Framework, YAY, thanks madness!
Madness devs are awesome
* Misc
* Misc
* AF_NETLINK might be required for some http calls
No clue why
* Fix service files
Doesn't do what it should
* Update CardsFarmer.cs
* New improvements
* Address feedback
* Misc
* Misc
* Misc refactor
* Misc
By using ordered list for json body, we can further minimize amount of data sent by getting rid of the index.
We still need previous asset ID, as we send only a subset of real data and server is unable to calculate it from the data sent.
We reached a point where it actually matters whether we say "realAppID" or just "r", since we're doing this sometimes even 600k times, multiplied by 9 properties that we have