From fa6dbed593f0a0f052fd4e80fdd649e64c20499a Mon Sep 17 00:00:00 2001 From: JustArchi Date: Thu, 29 Oct 2015 19:18:49 +0100 Subject: [PATCH] Add missing enum, thanks to Nephrite --- ArchiSteamFarm/ArchiHandler.cs | 1 + ArchiSteamFarm/Properties/AssemblyInfo.cs | 4 ++-- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/ArchiSteamFarm/ArchiHandler.cs b/ArchiSteamFarm/ArchiHandler.cs index d045fe06c..87df03066 100644 --- a/ArchiSteamFarm/ArchiHandler.cs +++ b/ArchiSteamFarm/ArchiHandler.cs @@ -35,6 +35,7 @@ namespace ArchiSteamFarm { AlreadyOwned = 9, InvalidKey = 14, DuplicatedKey = 15, + BaseGameRequired = 24, OnCooldown = 53 } diff --git a/ArchiSteamFarm/Properties/AssemblyInfo.cs b/ArchiSteamFarm/Properties/AssemblyInfo.cs index c412c9b7d..9001cd2a2 100644 --- a/ArchiSteamFarm/Properties/AssemblyInfo.cs +++ b/ArchiSteamFarm/Properties/AssemblyInfo.cs @@ -32,5 +32,5 @@ using System.Runtime.InteropServices; // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion("0.4.0.0")] -[assembly: AssemblyFileVersion("0.4.0.0")] +[assembly: AssemblyVersion("0.5.0.0")] +[assembly: AssemblyFileVersion("0.5.0.0")]