Merge pull request #451 from JustArchi/l10n

New Crowdin translations
This commit is contained in:
Łukasz Domeradzki 2017-02-02 18:40:00 +01:00 committed by GitHub
commit e560456d52
23 changed files with 315 additions and 110 deletions

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@ -138,18 +138,27 @@
<value>Изключение: {0}() {1} StackTrace:{2}</value>
<comment>{0} will be replaced by function name, {1} will be replaced by exception message, {2} will be replaced by entire stack trace. Please note that this string should include newlines for formatting.</comment>
</data>
<data name="ErrorExitingWithNonZeroErrorCode" xml:space="preserve">
<value>Изключване при код за грешка различен от 0 (нула)!</value>
</data>
<data name="ErrorFailingRequest" xml:space="preserve">
<value>Провалена заявка: {0}</value>
<comment>{0} will be replaced by URL of the request</comment>
</data>
<data name="ErrorGlobalConfigNotLoaded" xml:space="preserve">
<value>Общата настройка не може да бъде заредена, моля уверете се, че {0} съществува и е валидна! Прочетете наръчника за настройване в wiki страницата, ако сте объркани.</value>
<comment>{0} will be replaced by file's path</comment>
</data>
<data name="ErrorIsInvalid" xml:space="preserve">
<value>{0} е невалидно!</value>
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="ErrorMobileAuthenticatorInvalidDeviceID" xml:space="preserve">
<value>Отказва да изпълни тази функцията, поради невалиден DeviceID в ASF 2FA!</value>
</data>
<data name="ErrorNoBotsDefined" xml:space="preserve">
<value>Няма настрени ботове, да не би да сте забравили да настроите ASF?</value>
</data>
<data name="ErrorObjectIsNull" xml:space="preserve">
<value>{0} е нулев!</value>
<comment>{0} will be replaced by object's name</comment>

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@ -697,4 +697,8 @@ StackTrace:
<value>ASF se pokusí použít váš preferovaný jazyk {0}. Překlad tohoto jazyka je ale dokončen pouze z {1}. Možná chcete pomoci zlepšit překlad aplikace ASF pro váš jazyk?</value>
<comment>{0} will be replaced by culture code, such as "en-US", {1} will be replaced by completeness percentage, such as "78.5%"</comment>
</data>
<data name="IdlingGameNotReleasedYet" xml:space="preserve">
<value>Farmení hry {0} ({1}) je dočasně zrušeno, protože hra zatím nevyšla.</value>
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name</comment>
</data>
</root>

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@ -697,5 +697,8 @@ StackTrace:
<value>ASF wird versuchen deine bevorzugte {0} Sprache zu verwenden, jedoch wurde die Übersetzung in dieser Sprache nur zu {1} abgeschlossen. Kannst du uns vielleicht helfen die ASF-Übersetzung in deiner Sprache zu verbessern?</value>
<comment>{0} will be replaced by culture code, such as "en-US", {1} will be replaced by completeness percentage, such as "78.5%"</comment>
</data>
<data name="IdlingGameNotReleasedYet" xml:space="preserve">
<value>Sammeln {0} ({1}) ist vorübergehend deaktiviert, da dieses Spiel bis jetzt noch nicht veröffentlicht wurde.</value>
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name</comment>
</data>
</root>

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@ -144,7 +144,7 @@ StackTrace:
<comment>{0} will be replaced by function name, {1} will be replaced by exception message, {2} will be replaced by entire stack trace. Please note that this string should include newlines for formatting.</comment>
</data>
<data name="ErrorExitingWithNonZeroErrorCode" xml:space="preserve">
<value>Έξοδο με κωδικό σφάλματος μη μηδενική τιμή!</value>
<value>Έξοδο με κωδικό σφάλματος με μη μηδενική τιμή!</value>
</data>
<data name="ErrorFailingRequest" xml:space="preserve">
<value>Αποτυχία αίτησης: {0}</value>
@ -173,11 +173,11 @@ StackTrace:
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="ErrorRemovingOldBinary" xml:space="preserve">
<value>Αδυναμία να αφαιρεθεί το παλιό ASF binary, παρακαλώ αφαιρέστε το {0} χειροκίνητα ώστε να λειτουργήσει η διαδικασία ενημέρωσης!</value>
<value>Αδυναμία αφαίρεσης του παλιού ASF binary, παρακαλώ αφαιρέστε το {0} χειροκίνητα ώστε να λειτουργήσει η λειτουργία ενημέρωσης!</value>
<comment>{0} will be replaced by file's path</comment>
</data>
<data name="ErrorRequestFailedTooManyTimes" xml:space="preserve">
<value>Η αίτηση απέτυχε παρά τις {0} προσπαθείες!</value>
<value>Το αίτημα απέτυχε παρά τις {0} προσπάθειες!</value>
<comment>{0} will be replaced by maximum number of tries</comment>
</data>
<data name="ErrorUpdateCheckFailed" xml:space="preserve">
@ -220,7 +220,7 @@ StackTrace:
<value>Δεν τρέχει κανένα bot, τερματισμός...</value>
</data>
<data name="RefreshingOurSession" xml:space="preserve">
<value>Επανεκκίνηση της συνεδρίας!</value>
<value>Ανανέωση της συνεδρίας!</value>
</data>
<data name="RejectingTrade" xml:space="preserve">
<value>Απόρριψη ανταλλαγής: {0}</value>
@ -696,5 +696,8 @@ StackTrace:
<value>Το ASF θα επιχειρήσει να χρησιμοποιήσει τη γλώσσα {0}, αλλά η μετάφραση σ'αυτή τη γλώσσα έχει συμπληρωθεί μόνο κατά {1}. Ισως θα μπορούσατε να μας βοηθήσετε να βελτιώσουμε τη μετάφραση του ASF για τη γλώσσα σας;</value>
<comment>{0} will be replaced by culture code, such as "en-US", {1} will be replaced by completeness percentage, such as "78.5%"</comment>
</data>
<data name="IdlingGameNotReleasedYet" xml:space="preserve">
<value>Η συλλογή καρτών για το {0} ({1}) έχει απενεργοποιηθεί προσωρινά, καθώς το παιχνίδι δεν έχει κυκλοφορήσει ακόμα.</value>
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name</comment>
</data>
</root>

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@ -696,5 +696,8 @@ Trazo de pila:
<value>ASF intentará utilizar tu idioma {0}, pero la traducción en este idioma está completa sólo en un {1}. ¿Tal vez podrías ayudarnos a mejorar la traducción de ASF para tu idioma?</value>
<comment>{0} will be replaced by culture code, such as "en-US", {1} will be replaced by completeness percentage, such as "78.5%"</comment>
</data>
<data name="IdlingGameNotReleasedYet" xml:space="preserve">
<value>No se pueden aumentar las horas jugadas de {0} ({1}) porque el juego aún no ha salido.</value>
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name</comment>
</data>
</root>

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@ -122,7 +122,7 @@
<comment>{0} will be replaced by trade number</comment>
</data>
<data name="AutoUpdateCheckInfo" xml:space="preserve">
<value>ASF tarkistaa automaattisesti uusia päivityksiä {0} tunnin välein.</value>
<value>ASF tarkistaa päivitykset automaattisesti {0} tunnin välein.</value>
<comment>{0} will be replaced by number of hours</comment>
</data>
<data name="Content" xml:space="preserve">
@ -140,12 +140,16 @@
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="ErrorNoBotsDefined" xml:space="preserve">
<value>Botteja ei ole määritelty, unohditko määrittää ASF:n asetukset?</value>
</data>
<data name="ErrorUpdateCheckFailed" xml:space="preserve">
<value>Version tarkistus epäonnistui!</value>
</data>
@ -157,22 +161,37 @@
<data name="Restarting" xml:space="preserve">
<value>Käynnistetään uudelleen...</value>
<data name="LoggingIn" xml:space="preserve">
<value>Kirjaudutaan ISteamUserAuth :iin...
aka to {0}</value>
<comment>{0} will be replaced by service's name</comment>
</data>
<data name="RejectingTrade" xml:space="preserve">
<value>Hylätään vaihto: {0}</value>
<comment>{0} will be replaced by trade number</comment>
</data>
<data name="Restarting" xml:space="preserve">
<value>Käynnistetään uudelleen...</value>
</data>
<data name="WarningRuntimeUnsupported" xml:space="preserve">
<value>ASF havaitsi epäsopivan runtime version, ohjelma ei välttämättä toimi oikein nykyisessä ympäristössä. Käytät sitä omalla vastuullasi!</value>
</data>
<data name="RuntimeVersionComparison" xml:space="preserve">
<value>Vaadittu versio: {0} | Nykyinen versio: {1}</value>
<comment>{0} will be replaced by required version, {1} will be replaced by current version</comment>
</data>
<data name="Starting" xml:space="preserve">
<value>Käynnistetään...</value>
</data>
<data name="Success" xml:space="preserve">
<value>Valmis!</value>
</data>
<data name="TimeSpanDay" xml:space="preserve">
<value>1 päivä</value>
</data>
@ -237,7 +256,9 @@
<data name="WCFReady" xml:space="preserve">
<value>WCF-palvelin on valmiina!</value>
</data>
@ -249,14 +270,30 @@
<data name="CheckingFirstBadgePage" xml:space="preserve">
<value>Tarkastellaan ensimmäistä badge sivua...</value>
</data>
<data name="CheckingOtherBadgePages" xml:space="preserve">
<value>Tarkastellaan muita badge sivuja...</value>
</data>
<data name="ChosenFarmingAlgorithm" xml:space="preserve">
<value>Asetettu idlaus algoritmi: {0}</value>
<comment>{0} will be replaced by the name of chosen idling algorithm</comment>
</data>
<data name="Done" xml:space="preserve">
<value>Valmis!</value>
</data>
<data name="GamesToIdle" xml:space="preserve">
<value>In case there is only 1 game left to idle and only one card drop left, "peliä" should be "peli" and "korttia" should "kortti". Same goes for timestamps, if only 1 left its "minuutti, tunti, päivä, kuukausi
edit; also word "joissa" should be "jossa" if only card left
{0}{1}{2}</value>
<comment>{0} will be replaced by number of games, {1} will be replaced by number of cards, {2} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="IdlingFinished" xml:space="preserve">
<value>Idlaus valmis!</value>
</data>
@ -292,7 +329,10 @@
<data name="BotAutomaticIdlingPausedWithCountdown" xml:space="preserve">
<value>Automaattinen idlaus on pysäytetty! Sinulla on {0} minuuttia aikaa käynnistää peli.</value>
<comment>{0} will be replaced by number of minutes</comment>
</data>
<data name="BotConnected" xml:space="preserve">
<value>Yhdistetty Steamiin!</value>
@ -310,7 +350,9 @@
<data name="BotLoggedOn" xml:space="preserve">
<value>Onnistuneesti kirjauduttu sisään!</value>
</data>
<data name="BotLoggingIn" xml:space="preserve">
<value>Kirjaudutaan sisään...</value>
</data>
@ -352,10 +394,17 @@
<value>{0} on tyhjä!</value>
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="UnusedKeys" xml:space="preserve">
<value>Käyttämättömät CD-keyt: {0}</value>
<comment>{0} will be replaced by list of cd-keys (strings), separated by a comma</comment>
</data>
<data name="BotConnectionLost" xml:space="preserve">
<value>Yhteys Steamin palvelimeen katkesi, yhdistetään uudelleen...</value>
</data>
<data name="BotAccountFree" xml:space="preserve">
<value>Suljit pelin, idlaus prosessi jatkuu!</value>
</data>
<data name="BotConnecting" xml:space="preserve">

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@ -224,7 +224,7 @@ StackTrace :
<value>Rafraîchissement de notre session !</value>
</data>
<data name="RejectingTrade" xml:space="preserve">
<value>L'Offre : {0} est rejetée</value>
<value>Offre rejetée : {0}</value>
<comment>{0} will be replaced by trade number</comment>
</data>
<data name="Restarting" xml:space="preserve">
@ -697,5 +697,8 @@ StackTrace :
<value>ASF va tenter dutiliser votre langage préféré {0}, mais la traduction dans ce langage est achevée seulement à {1}. Peut-être vous pourriez nous aider à améliorer la traduction ASF pour votre langue ?</value>
<comment>{0} will be replaced by culture code, such as "en-US", {1} will be replaced by completeness percentage, such as "78.5%"</comment>
</data>
<data name="IdlingGameNotReleasedYet" xml:space="preserve">
<value>La collecte {0} ({1}) est temporairement désactivée, car ce jeu nest pas encore sorti.</value>
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name</comment>
</data>
</root>

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@ -695,5 +695,8 @@
<value>ASF akan mencoba untuk menggunakan bahasa {0} pilihan Anda, tetapi terjemahan dalam bahasa tersebut baru {1}. Mungkin Anda bisa membantu ASF untuk melengkapi terjemahan ke dalam bahasa Anda?</value>
<comment>{0} will be replaced by culture code, such as "en-US", {1} will be replaced by completeness percentage, such as "78.5%"</comment>
</data>
<data name="IdlingGameNotReleasedYet" xml:space="preserve">
<value>Pendiaman {0} ({1}) sementara dinonaktifkan, seperti permainan yang belum dirilis.</value>
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name</comment>
</data>
</root>

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@ -692,8 +692,11 @@
<value>Il valore CurrentCulture che hai fornito non è valido, ASF continuerà ad utilizzare quello di default!</value>
</data>
<data name="TranslationIncomplete" xml:space="preserve">
<value>ASF proverà ad utilizzare la tua cultura preferita {0}, ma la traduzione in questa lingua é completa solo al {1}. Magari potresti aiutarci a migliorare la traduzione di ASF nella tua lingua?</value>
<value>ASF proverà ad utilizzare la tua lingua preferita {0}, ma la traduzione è completa solo al {1}. Forse potresti aiutarci a migliorare la traduzione di ASF nella tua lingua?</value>
<comment>{0} will be replaced by culture code, such as "en-US", {1} will be replaced by completeness percentage, such as "78.5%"</comment>
</data>
<data name="IdlingGameNotReleasedYet" xml:space="preserve">
<value>Idling di {0} ({1}) è temporaneamente disabilitato, poiché il gioco non è stato ancora rilasciato.</value>
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name</comment>
</data>
</root>

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@ -694,5 +694,8 @@
<value>ASFはあなたの言語{0} の使用を試みますが、この言語の翻訳の完成度は{1} です。もしかしたらあなたが翻訳の向上を助けられるかもしれませんよ?</value>
<comment>{0} will be replaced by culture code, such as "en-US", {1} will be replaced by completeness percentage, such as "78.5%"</comment>
</data>
<data name="IdlingGameNotReleasedYet" xml:space="preserve">
<value>このゲームはまだリリースされていないため、{0} ({1}) のアイドリングは一時的に無効になります。</value>
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name</comment>
</data>
</root>

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@ -699,5 +699,8 @@ ASF 실행 파일의 이름이 적절한지 확인하시기 바랍니다!</value
<value>ASF는 {0} 지역 언어를 사용하려고 시도했지만, 해당 언어의 번역이 {1}만 완료되어 있습니다. 혹시 당신의 언어로 ASF 번역을 개선하는 것을 도와줄 수 있나요?</value>
<comment>{0} will be replaced by culture code, such as "en-US", {1} will be replaced by completeness percentage, such as "78.5%"</comment>
</data>
<data name="IdlingGameNotReleasedYet" xml:space="preserve">
<value>해당 게임이 아직 출시 전이므로, {0} ({1})의 농사가 일시적으로 비활성화 되었습니다.</value>
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name</comment>
</data>
</root>

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@ -694,5 +694,8 @@
<value>ASF bandys naudoti jūsų pageidaujamą {0} kalbą, bet vertimas į tą kalba buvo užbaigtas tik {1}. Galbūt jūs galėtumėte mums padėti pagerinti ASF vertimą į šią kalbą?</value>
<comment>{0} will be replaced by culture code, such as "en-US", {1} will be replaced by completeness percentage, such as "78.5%"</comment>
</data>
<data name="IdlingGameNotReleasedYet" xml:space="preserve">
<value>Kortelių rinkimas iš {0}({1}) laikinai sustabdytas, nes žaidimas dar nėra išleistas.</value>
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name</comment>
</data>
</root>

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@ -289,13 +289,13 @@ StackTrace:
<value>Controleren op nieuwe versie...</value>
</data>
<data name="UpdateDownloadingNewVersion" xml:space="preserve">
<value>Nieuwe versie wordt gedownloadt.... Terwijl je aan het wachten bent, het wordt heel veel gewaardeerd als je een donatie geeft</value>
<value>Nieuwe versie wordt gedownloadt... Onder het wachten, overweeg te doneren als je het gedane werk waardeert! :)</value>
</data>
<data name="UpdateFinished" xml:space="preserve">
<value>Bijwerken afgerond!</value>
</data>
<data name="UpdateNewVersionAvailable" xml:space="preserve">
<value>Nieuwe ASF versie beschikbaar! Overweeg om handmatig bij te werken!</value>
<value>Nieuwe ASF-versie beschikbaar! Overweeg zelf bij te werken!</value>
</data>
<data name="UpdateVersionInfo" xml:space="preserve">
<value>Lokale versie: {0} | Externe versie: {1}</value>
@ -696,5 +696,8 @@ StackTrace:
<value>ASF probeert de {0} taal te gebruiken, maar het vertalen in deze taal was tot {1} compleet. Misschien kan je ons helpen om ASF te vertalen in jouw taal?</value>
<comment>{0} will be replaced by culture code, such as "en-US", {1} will be replaced by completeness percentage, such as "78.5%"</comment>
</data>
<data name="IdlingGameNotReleasedYet" xml:space="preserve">
<value>Idling {0} ({1}) is tijdelijk uitgeschakeld, aangezien dat spel nog niet was uitgegeven.</value>
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name</comment>
</data>
</root>

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@ -126,11 +126,12 @@
<comment>{0} will be replaced by number of hours</comment>
</data>
<data name="Content" xml:space="preserve">
<value>Conteúdo: {0}</value>
<value>Conteúdo:
{0}</value>
<comment>{0} will be replaced by content string. Please note that this string should include newline for formatting.</comment>
</data>
<data name="ErrorConfigPropertyInvalid" xml:space="preserve">
<value>Configuração {0} inválida com a propriedade: {1}</value>
<value>A propriedade {0} possui valor inválido: {1}</value>
<comment>{0} will be replaced by name of the configuration property, {1} will be replaced by invalid value</comment>
</data>
<data name="ErrorEarlyFatalExceptionInfo" xml:space="preserve">
@ -169,7 +170,7 @@ StackTrace:
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="ErrorParsingObject" xml:space="preserve">
<value>Falha em analisar o {0}!</value>
<value>Falha ao analisar {0}!</value>
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="ErrorRemovingOldBinary" xml:space="preserve">
@ -302,7 +303,7 @@ StackTrace:
<comment>{0} will be replaced by current version, {1} will be replaced by remote version</comment>
</data>
<data name="UserInputDeviceID" xml:space="preserve">
<value>&lt;{0}&gt; Insira seu ID do dispositivo (incluindo "android:"): </value>
<value>&lt;{0}&gt; Insira o ID do dispositivo do autenticador móvel (incluindo "android:"): </value>
<comment>{0} will be replaced by bot's name. Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteam2FA" xml:space="preserve">
@ -353,18 +354,18 @@ StackTrace:
<comment>{0} will be replaced by WCF command, {1} will be replaced by WCF answer</comment>
</data>
<data name="WCFReady" xml:space="preserve">
<value>O servidor WCF está pronto!</value>
<value>Servidor WCF pronto!</value>
</data>
<data name="WCFResponseReceived" xml:space="preserve">
<value>Resposta do WCF recebida: {0}</value>
<comment>{0} will be replaced by WCF response</comment>
</data>
<data name="WCFSendingCommand" xml:space="preserve">
<value>Enviando o comando: {0} para o servidor WCF no {1}...</value>
<value>Enviando comando: {0} para o servidor WCF em {1}...</value>
<comment>{0} will be replaced by WCF command, {1} will be replaced by WCF hostname</comment>
</data>
<data name="WCFStarting" xml:space="preserve">
<value>Iniciando o servidor WCF em {0}...</value>
<value>Iniciando servidor WCF em {0}...</value>
<comment>{0} will be replaced by WCF hostname</comment>
</data>
<data name="BotAlreadyStopped" xml:space="preserve">
@ -411,7 +412,7 @@ StackTrace:
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name, {2} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="IdlingFinishedForGames" xml:space="preserve">
<value>Finalizado o processo de receber cartas dos jogos: {0}</value>
<value>Finalizada a coleta de cartas dos jogos: {0}</value>
<comment>{0} will be replaced by list of the games (appIDs, numbers), separated by a comma</comment>
</data>
<data name="IdlingStatusForGame" xml:space="preserve">
@ -422,7 +423,7 @@ StackTrace:
<value>Coleta de cartas interrompida!</value>
</data>
<data name="IgnoredStickyPauseEnabled" xml:space="preserve">
<value>Ignorando esse pedido, já que o pause manual está habilitado!</value>
<value>Ignorando esse pedido, já que a pausa forçada está habilitada!</value>
</data>
<data name="NothingToIdle" xml:space="preserve">
<value>Não temos cartas disponíveis nesta conta!</value>
@ -497,7 +498,7 @@ StackTrace:
<comment>{0} will be replaced by generated 2FA token (string)</comment>
</data>
<data name="BotAutomaticIdlingNowPaused" xml:space="preserve">
<value>Processo automático de receber cartas está agora pausado!</value>
<value>A coleta automática de cartas foi pausada!</value>
</data>
<data name="BotAutomaticIdlingNowResumed" xml:space="preserve">
<value>A coleta automática de cartas foi retomada!</value>
@ -696,5 +697,8 @@ StackTrace:
<value>O ASF tentará usar seu preferido {0} idle, mas a tradução para este idioma foi concluída somente em {1}. Talvez você possa nos ajudar a melhorar a tradução do ASF ao seu idioma?</value>
<comment>{0} will be replaced by culture code, such as "en-US", {1} will be replaced by completeness percentage, such as "78.5%"</comment>
</data>
<data name="IdlingGameNotReleasedYet" xml:space="preserve">
<value>A execução de {0} ({1}) está temporariamente desativada, visto que esse jogo não foi lançado ainda.</value>
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name</comment>
</data>
</root>

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@ -697,5 +697,8 @@ StackTrace:
<value>ASF va încerca să utilizeze cultura {0} preferată de tine, dar traducerea în această limbă a fost completată în proporție de {1}. Poate că ai putea ajuta la îmbunatățirea traducerii ASF pentru limba ta?</value>
<comment>{0} will be replaced by culture code, such as "en-US", {1} will be replaced by completeness percentage, such as "78.5%"</comment>
</data>
<data name="IdlingGameNotReleasedYet" xml:space="preserve">
<value>Farmatul {0} ({1}) este dezactivat temporar, deoarece acest joc nu a fost încă lansat.</value>
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name</comment>
</data>
</root>

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@ -698,5 +698,8 @@ StackTrace:
<value>ASF kommer försöka att använda din föredragna {0}, men den översättningen är endast {1} färdig. Du kanske kan hjälpa oss att förbättra ASF översättningarna för ditt språk?</value>
<comment>{0} will be replaced by culture code, such as "en-US", {1} will be replaced by completeness percentage, such as "78.5%"</comment>
</data>
<data name="IdlingGameNotReleasedYet" xml:space="preserve">
<value>Farmning {0} ({1}) är tillfälligt inaktiverad, då spelet inte är släppt ännu.</value>
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name</comment>
</data>
</root>

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@ -693,6 +693,12 @@ Hata bilgileri:
<data name="ErrorInvalidCurrentCulture" xml:space="preserve">
<value>Sağlanan CurrentCulture geçersiz, ASF varsayılan ile çalışmaya devam edecek!</value>
</data>
<data name="TranslationIncomplete" xml:space="preserve">
<value>ASF tercih ettiğiniz {0} kültürünü kullanmaya çalışacak, ancak o dildeki çeviri yalnızca {1} içinde tamamlandı. Diliniz için ASF çevirisini geliştirmemize belki de yardımcı olabilir misiniz?</value>
<comment>{0} will be replaced by culture code, such as "en-US", {1} will be replaced by completeness percentage, such as "78.5%"</comment>
</data>
<data name="IdlingGameNotReleasedYet" xml:space="preserve">
<value>Rölantide {0} ({1}) geçici olarak devre dışı bırakıldı, Bu oyun henüz çıkış yapmadı.</value>
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name</comment>
</data>
</root>

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@ -694,5 +694,8 @@
<value>ASF将尝试使用您偏好的语言{0},但该语言当前的翻译完成度为{1}。或许你可以帮助我们改进ASF的翻译</value>
<comment>{0} will be replaced by culture code, such as "en-US", {1} will be replaced by completeness percentage, such as "78.5%"</comment>
</data>
<data name="IdlingGameNotReleasedYet" xml:space="preserve">
<value>{0} ({1}) 的挂卡暂时不可用,因为该游戏尚未发布。</value>
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name</comment>
</data>
</root>

View file

@ -694,5 +694,8 @@
<value>ASF 將使用您的偏好語系 {0} ,但該語言的翻譯只完成了 {1}。請協助我們改進 ASF 的翻譯品質。</value>
<comment>{0} will be replaced by culture code, such as "en-US", {1} will be replaced by completeness percentage, such as "78.5%"</comment>
</data>
<data name="IdlingGameNotReleasedYet" xml:space="preserve">
<value>掛卡 {0} ({1}) 已暫時停止,因為該遊戲尚未發行。</value>
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name</comment>
</data>
</root>

View file

@ -117,17 +117,37 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="CategoryAccess" xml:space="preserve">
<value>Достъп</value>
</data>
<data name="CategoryAdvanced" xml:space="preserve">
<value>Разширени настройки</value>
</data>
<data name="CategoryCore" xml:space="preserve">
<value>Основни</value>
</data>
<data name="CategoryDebugging" xml:space="preserve">
<value>Отстраняване на грешки</value>
</data>
<data name="CategoryUpdates" xml:space="preserve">
<value>Обновления</value>
</data>
<data name="ConfirmRemoval" xml:space="preserve">
<value>Наистина ли искате да премахнете тези настройки?</value>
</data>
<data name="ErrorBotNameEmpty" xml:space="preserve">
<value>Не сте задали име на бота!</value>
</data>
<data name="ErrorCantRemoveGlobalConfig" xml:space="preserve">
<value>Не можете да премахнете общите настройки!</value>
</data>
<data name="ErrorCantRenameGlobalConfig" xml:space="preserve">
<value>Не можете да преименувате общите настройки!</value>
</data>
<data name="ErrorConfigDirectoryNotFound" xml:space="preserve">
<value>Папката с настройките не може да бъде открита!</value>
</data>
<data name="ErrorConfigPropertyInvalid" xml:space="preserve">
<value>Конфигурираното свойство {0} е невалидно: {1}</value>
<comment>{0} will be replaced by name of the configuration property, {1} will be replaced by invalid value</comment>
@ -140,9 +160,15 @@
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="New" xml:space="preserve">
<value>Ново</value>
<comment>This is used as MessageBox title</comment>
</data>
<data name="Rename" xml:space="preserve">
<value>Преименуване</value>
<comment>This is used as MessageBox title</comment>
</data>

View file

@ -117,38 +117,103 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="CategoryAccess" xml:space="preserve">
<value>Käyttöoikeudet</value>
</data>
<data name="CategoryAdvanced" xml:space="preserve">
<value>Kehittyneet</value>
</data>
<data name="CategoryDebugging" xml:space="preserve">
<value>Debuggaus</value>
</data>
<data name="CategoryPerformance" xml:space="preserve">
<value>Tehokkuus</value>
</data>
<data name="CategoryUpdates" xml:space="preserve">
<value>Päivittäminen</value>
</data>
<data name="ConfirmRemoval" xml:space="preserve">
<value>Haluatko varmasti poistaa tämän configin?</value>
</data>
<data name="ErrorBotNameEmpty" xml:space="preserve">
<value>Botin nimi on tyhjä!</value>
</data>
<data name="ErrorCantRemoveGlobalConfig" xml:space="preserve">
<value>Et voi poistaa global configia!</value>
</data>
<data name="ErrorCantRenameGlobalConfig" xml:space="preserve">
<value>Et voi uudelleennimetä global configia!</value>
</data>
<data name="ErrorConfigDirectoryNotFound" xml:space="preserve">
<value>Config kansiota ei löytynyt!</value>
</data>
<data name="ErrorConfigPropertyInvalid" xml:space="preserve">
<value>Kohdassa {0} määritelty {1} on epäkelpo.</value>
<comment>{0} will be replaced by name of the configuration property, {1} will be replaced by invalid value</comment>
</data>
<data name="ErrorNameAlreadyUsed" xml:space="preserve">
<value>Tämä nimi on jo käytössä!</value>
<comment>This happens e.g. when user wants to create a bot with name that exists already</comment>
</data>
<data name="ErrorNameReserved" xml:space="preserve">
<value>Tämä nimi on jo käytössä!</value>
<comment>This happens e.g. when user wants to create a bot with reserved name, such as "ASF"</comment>
</data>
<data name="ErrorVersionMismatch" xml:space="preserve">
<value>Yritit käyttää vanhaa ConfigGenerator versiota ASF:lläsi!
ASF: {0} | ConfigGenerator: {1}
Käytä ASF:n kanssa yhteensopivaa ConfigGenerator versiota. Sinut ohjataan uusimman julkaisun sivulle...</value>
<comment>{0} will be replaced by ASF version (string), {1} will be replaced by ConfigGenerator version (string). Please note that this string should include newlines for formatting.</comment>
</data>
<data name="New" xml:space="preserve">
<value>Uusi</value>
<comment>This is used as MessageBox title</comment>
</data>
<data name="Rename" xml:space="preserve">
<value>Nimeä uudelleen</value>
<comment>This is used as MessageBox title</comment>
</data>
<data name="TutorialBotFormReady" xml:space="preserve">
<value>Olet valmis! Aloita käynnistämällä ASF.exe, jos syötit kaikki tiedot oikein sinun pitäisi huomata että ASF kirjautuu steamiin ja aloittaa pelien idlaamisen. Jos sinulla on SteamGuard tai kaksivaiheinen todennus käytössä saattaa ASF ensimmäisellä kerralla kysyä tätä tietoa.</value>
</data>
<data name="TutorialMainFormBotsManagementButtons" xml:space="preserve">
<value>Ikkunan yläosassa näet ladatut asetukset ja 3 painiketta poistamiselle [-], uudelleennimemäimiselle [~] ja lisäämiselle [+].</value>
<comment>If possible, try to keep visual representation of buttons: [-], [~] and [+]</comment>
</data>
<data name="TutorialMainFormFinished" xml:space="preserve">
<value>Okei, aloitetaan määrittämällä ASF muutama asetus. Paina plus [+] painiketta lisätäksesi ensimmäinen steam käyttäjäsi!</value>
<comment>If possible, try to keep visual representation of [+] button</comment>
</data>
<data name="TutorialMainFormHelpButton" xml:space="preserve">
<value>Oikeassa yläkulmassa sijaitsevaa [?] painiketta painamalla pääset ASF wikiin josta löydät lisätietoa.</value>
<comment>If possible, try to keep visual representation of [?] button</comment>
</data>
<data name="TutorialMainFormShown" xml:space="preserve">
<value>Tämä on ASF ConfigGeneratorin pääikkuna, se on todella helppo käyttää!</value>
</data>
<data name="TutorialNewBotFormShown" xml:space="preserve">
<value>Hienoa! Kohta sinua pyydetään antamaan nimi botillesi. Hyvä esimerkki on antaa sama nimi jota käytät steam käyttäjälläsi tai mikä tahansa muu nimi joka on sinulle helposti yhdistettävissä tiettyyn steam tiliin.</value>
</data>
<data name="TutorialStart" xml:space="preserve">
<value>Tervetuloa! Huomasin, että käytät ASF ConfigGeneratoria ensimmäistä kertaa, anna minun auttaa sinut alkuun.</value>
</data>
<data name="UserInputBotName" xml:space="preserve">
<value>Anna uudelle botillesi nimi: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="WarningConfigPropertyModified" xml:space="preserve">
<value>{0} on asetettu: {1}</value>
<comment>{0} will be replaced by name of the configuration property, {1} will be replaced by new value</comment>
</data>
</root>

View file

@ -121,7 +121,7 @@
<value>Toegang</value>
</data>
<data name="CategoryAdvanced" xml:space="preserve">
<value>Geadvanceerd</value>
<value>Geavanceerd</value>
</data>
<data name="CategoryCore" xml:space="preserve">
<value>Kern</value>
@ -145,10 +145,10 @@
<value>Je kan het globale config bestand niet verwijderen!</value>
</data>
<data name="ErrorCantRenameGlobalConfig" xml:space="preserve">
<value>Je kan het het globale config bestand niet verwijderen!</value>
<value>Je kan het globale config bestand niet hernoemen!</value>
</data>
<data name="ErrorConfigDirectoryNotFound" xml:space="preserve">
<value>Configuratie folder kon niet gevonden worden!</value>
<value>Configuratiefolder kon niet gevonden worden!</value>
</data>
<data name="ErrorConfigPropertyInvalid" xml:space="preserve">
<value>Geconfigureerde {0} eigenschap is ongeldig: {1}</value>
@ -158,7 +158,7 @@
<value>De opgegeven CurrentCulture is ongeldig, ConfigGenerator blijft draaien met de standaard!</value>
</data>
<data name="ErrorNameAlreadyUsed" xml:space="preserve">
<value>Deze naam is al in gebruik!</value>
<value>Deze naam is al gebruikt!</value>
<comment>This happens e.g. when user wants to create a bot with name that exists already</comment>
</data>
<data name="ErrorNameReserved" xml:space="preserve">
@ -229,7 +229,7 @@ Je kan, als je wilt, doorgaan met deze tutorial. Vergeet niet de wiki te gebruik
<value>Goed gedaan! Je wordt nu gevraagd voor een naam voor je bot. Een goede voorbeeld is de nickname die je voor je Steam account gebruikt. Of elk ander naam die makkelijk voor jou is om te herinneren om welke bot het gaat.</value>
</data>
<data name="TutorialStart" xml:space="preserve">
<value>Welkom! Ik zie dat dit de eerste keer is dat ASF ConfigGenerator gebruikt, laat me je daar een beetje mee helpen.</value>
<value>Welkom! Ik zie dat dit de eerste keer is dat je ASF ConfigGenerator gebruikt, laat me je daar een beetje mee helpen.</value>
</data>
<data name="UserInputBotName" xml:space="preserve">
<value>Voer een nieuwe naam in voor de bot: </value>

View file

@ -118,10 +118,10 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="CategoryAccess" xml:space="preserve">
<value>Erişim</value>
<value>Erişim İzni</value>
</data>
<data name="CategoryAdvanced" xml:space="preserve">
<value>Gelişmiş</value>
<value>İleri düzey</value>
</data>
<data name="CategoryCore" xml:space="preserve">
<value>Temel</value>