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https://github.com/JustArchiNET/ArchiSteamFarm
synced 2024-11-14 00:47:25 +00:00
Closes #359
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parent
d924ad21f9
commit
c3cc743b03
2 changed files with 13 additions and 10 deletions
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@ -64,7 +64,7 @@ namespace ArchiSteamFarm {
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config.AddTarget(eventLogTarget);
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config.LoggingRules.Add(new LoggingRule("*", LogLevel.Debug, eventLogTarget));
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} else if (Program.Mode != Program.EMode.Client) {
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} else if (!Program.Mode.HasFlag(Program.EMode.Client) || Program.Mode.HasFlag(Program.EMode.Server)) {
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FileTarget fileTarget = new FileTarget("File") {
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DeleteOldFileOnStartup = true,
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FileName = SharedInfo.LogFile,
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@ -25,6 +25,7 @@
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Diagnostics.CodeAnalysis;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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@ -34,10 +35,12 @@ using System.Threading.Tasks;
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namespace ArchiSteamFarm {
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internal static class Program {
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[Flags]
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internal enum EMode : byte {
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Normal, // Standard most common usage
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Client, // WCF client only
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Server // Normal + WCF server
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[SuppressMessage("ReSharper", "UnusedMember.Global")]
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Normal = 0, // Standard most common usage
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Client = 1, // WCF client
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Server = 2 // WCF server
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}
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private static readonly object ConsoleLock = new object();
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@ -196,10 +199,10 @@ namespace ArchiSteamFarm {
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case "":
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break;
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case "--client":
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Mode = EMode.Client;
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Mode |= EMode.Client;
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break;
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case "--server":
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Mode = EMode.Server;
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Mode |= EMode.Server;
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break;
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default:
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if (arg.StartsWith("--", StringComparison.Ordinal)) {
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@ -224,10 +227,10 @@ namespace ArchiSteamFarm {
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case "":
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break;
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case "--client":
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Mode = EMode.Client;
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Mode |= EMode.Client;
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break;
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case "--server":
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Mode = EMode.Server;
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Mode |= EMode.Server;
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WCF.StartServer();
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break;
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default:
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@ -239,7 +242,7 @@ namespace ArchiSteamFarm {
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break;
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}
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if (Mode != EMode.Client) {
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if (!Mode.HasFlag(EMode.Client)) {
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ASF.ArchiLogger.LogGenericWarning("Ignoring command because --client wasn't specified: " + arg);
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break;
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}
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@ -329,7 +332,7 @@ namespace ArchiSteamFarm {
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}
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// If we ran ASF as a client, we're done by now
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if (Mode == EMode.Client) {
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if (Mode.HasFlag(EMode.Client) && !Mode.HasFlag(EMode.Server)) {
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Exit();
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}
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