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https://github.com/JustArchiNET/ArchiSteamFarm
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Use TCP by default
We'll play it safe, websocket/udp is not fully tested yet.
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2 changed files with 2 additions and 2 deletions
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@ -105,7 +105,7 @@ namespace ArchiSteamFarm {
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internal readonly bool Statistics = true;
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[JsonProperty(Required = Required.DisallowNull)]
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internal readonly ProtocolTypes SteamProtocols = ProtocolTypes.All;
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internal readonly ProtocolTypes SteamProtocols = ProtocolTypes.Tcp;
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[JsonProperty(Required = Required.DisallowNull)]
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internal readonly EUpdateChannel UpdateChannel = EUpdateChannel.Stable;
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@ -19,6 +19,6 @@
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"OptimizationMode": 0,
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"Statistics": true,
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"SteamOwnerID": 0,
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"SteamProtocols": 7,
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"SteamProtocols": 1,
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"UpdateChannel": 1
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}
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