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Update CONTRIBUTING.md
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@ -50,7 +50,7 @@ In any case, you should be able to explain to us in the issue why you consider y
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## Pull requests
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Pull requests are a bit different compared to issues, as in PR you're asking us to review the code and accept it, unless **we** have a reason against it. Very often we won't have enough arguments to accept given suggestion and code something, but we also won't have enough arguments **against** given suggestion, which makes it possible for you to code it yourself, then send a PR for review, and hopefully include your feature in ASF, even if we wouldn't code it otherwise. All of that is possible thanks to the fact that when dealing with PR, **we** are in position to find reasoning against it, and not necessarily you defending your own code. Such issues are appropriately tagged with **[PR-ok](https://github.com/JustArchiNET/ArchiSteamFarm/issues?q=is%3Aissue+is%3Aclosed+label%3APR-ok)** so you can easily take a look at those features that we wouldn't mind, but neither code ourselves. This is how **[a lot](https://github.com/JustArchiNET/ArchiSteamFarm/pulls?q=is%3Apr+is%3Amerged)** of ASF features were actually made possible, but at the same time there are still **[cases](https://github.com/JustArchiNET/ArchiSteamFarm/pulls?q=is%3Apr+is%3Aclosed+label%3A%22Not+going+to+happen%22)** of PRs that we decided to reject.
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Pull requests are a bit different compared to issues, as in PR you're asking us to review the code and accept it, unless **we** have a reason against it. Very often we won't have enough arguments to accept given suggestion and code something, but we also won't have enough arguments **against** given suggestion, which makes it possible for you to code it yourself, then send a PR for review, and hopefully include your feature in ASF, even if we wouldn't code it otherwise. Such issues are appropriately tagged with **[PR-ok](https://github.com/JustArchiNET/ArchiSteamFarm/issues?q=is%3Aissue+is%3Aclosed+label%3APR-ok)** so you can easily take a look at those features that we wouldn't mind, but neither code ourselves. All of that is possible thanks to the fact that when dealing with PR, **we** are in position to find reasoning against it, and not necessarily you defending your own code. This is how **[a lot](https://github.com/JustArchiNET/ArchiSteamFarm/pulls?q=is%3Apr+is%3Amerged)** of ASF features were actually made possible, but at the same time there are still **[cases](https://github.com/JustArchiNET/ArchiSteamFarm/pulls?q=is%3Apr+is%3Aclosed+label%3A%22Not+going+to+happen%22)** of PRs that we decided to reject.
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In general any pull request is welcome and should be accepted, unless there is a strong reason against it. A strong reason includes mainly only things we directly do not agree with, such as features that are against Steam ToS (like explained above), greatly against ASF scope (to the point it'd hurt overall maintenance), or likewise. If there is nothing severe enough to justify rejecting PR, we'll tell you how to fix it (if needed), so we can allow it in ASF. If you're improving existing code, rewriting it to be more efficient, clean, better commented - there is absolutely no reason to reject such PR, as long as it's in fact correct. If you want to add a missing feature, and you're not sure if it should be included in ASF, for example because you're not sure if it fits ASF scope - it won't hurt to ask before spending your own time, preferably in **[Steam group](https://steamcommunity.com/groups/archiasf/discussions/1)** discussions, so we can evaluate the idea and give feedback instead of accepting/rejecting the concept which is usually happening with GitHub issues - after all you want to code it yourself, so you shouldn't use GitHub issues that are being used for expecting us to add things. Still, as stated above, our entire GitHub repo is dedicated to development part of ASF, so feel free to post an issue in which you'll ask if given feature would be accepted in PR, if you prefer that way instead of using the Steam group.
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