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Archi 2021-11-22 23:52:17 +01:00
parent f0e213476d
commit 3d1eab828b
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@ -941,13 +941,13 @@ public static class ASF {
// We're running a build that includes our dependencies in ASF's home
// Before actually moving files in update procedure, let's minimize the risk of some assembly not being loaded that we may need in the process
LoadAllAssemblies();
} else {
// This is a tricky one, for some reason we might need to preload some selected assemblies even in OS-specific builds that normally should be self-contained...
// It's as if the executable file was directly mapped to memory and moving it out of the original path caused the whole thing to crash
// TODO: This is a total hack, I wish we could get to the bottom of this hole and find out what is really going on there in regards to the above
LoadAssembliesNeededBeforeUpdate();
}
// This is a tricky one, for some reason we might need to preload some selected assemblies even in OS-specific builds that normally should be self-contained...
// It's as if the executable file was directly mapped to memory and moving it out of the original path caused the whole thing to crash
// TODO: This is a total hack, I wish we could get to the bottom of this hole and find out what is really going on there in regards to the above
LoadAssembliesNeededBeforeUpdate();
// Firstly we'll move all our existing files to a backup directory
string backupDirectory = Path.Combine(targetDirectory, SharedInfo.UpdateDirectory);