ArchiSteamFarm/ArchiSteamFarm.OfficialPlugins.MobileAuthenticator/MaFileData.cs

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// ----------------------------------------------------------------------------------------------
// _ _ _ ____ _ _____
// / \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
// / _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
// / ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
// /_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
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// ----------------------------------------------------------------------------------------------
//
// Copyright 2015-2024 Łukasz "JustArchi" Domeradzki
// Contact: JustArchi@JustArchi.net
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//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
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//
// http://www.apache.org/licenses/LICENSE-2.0
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//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
using System;
Closes #3061 (#3145) * Good start * Misc * Make ApiAuthenticationMiddleware use new json * Remove first newtonsoft dependency * Pull latest ASFB json enhancements * Start reimplementing newtonsoft! * One thing at a time * Keep doing all kind of breaking changes which need to be tested later * Add back ShouldSerialize() support * Misc * Eradicate remaining parts of newtonsoft * WIP * Workaround STJ stupidity in regards to derived types STJ can't serialize derived type properties by default, so we'll use another approach in our serializable file function * Make CI happy * Bunch of further fixes * Fix AddFreeLicense() after rewrite * Add full support for JsonDisallowNullAttribute * Optimize our json utilities even further * Misc * Add support for fields in disallow null * Misc optimization * Fix deserialization of GlobalCache in STD * Fix non-public [JsonExtensionData] * Fix IM missing method exception, correct db storage helpers * Fix saving into generic databases Thanks STJ * Make Save() function abstract to force inheritors to implement it properly * Correct ShouldSerializeAdditionalProperties to be a method * Misc cleanup * Code review * Allow JSON comments in configs, among other * Allow trailing commas in configs Users very often add them accidentally, no reason to throw on them * Fix confirmation ID Probably needs further fixes, will need to check later * Correct confirmations deserialization * Use JsonNumberHandling * Misc * Misc * [JsonDisallowNull] corrections * Forbid [JsonDisallowNull] on non-nullable structs * Not really but okay * Add and use ToJson() helpers * Misc * Misc
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using System.Text.Json.Serialization;
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using SteamKit2;
using SteamKit2.Internal;
namespace ArchiSteamFarm.OfficialPlugins.MobileAuthenticator;
internal sealed class MaFileData {
Closes #3061 (#3145) * Good start * Misc * Make ApiAuthenticationMiddleware use new json * Remove first newtonsoft dependency * Pull latest ASFB json enhancements * Start reimplementing newtonsoft! * One thing at a time * Keep doing all kind of breaking changes which need to be tested later * Add back ShouldSerialize() support * Misc * Eradicate remaining parts of newtonsoft * WIP * Workaround STJ stupidity in regards to derived types STJ can't serialize derived type properties by default, so we'll use another approach in our serializable file function * Make CI happy * Bunch of further fixes * Fix AddFreeLicense() after rewrite * Add full support for JsonDisallowNullAttribute * Optimize our json utilities even further * Misc * Add support for fields in disallow null * Misc optimization * Fix deserialization of GlobalCache in STD * Fix non-public [JsonExtensionData] * Fix IM missing method exception, correct db storage helpers * Fix saving into generic databases Thanks STJ * Make Save() function abstract to force inheritors to implement it properly * Correct ShouldSerializeAdditionalProperties to be a method * Misc cleanup * Code review * Allow JSON comments in configs, among other * Allow trailing commas in configs Users very often add them accidentally, no reason to throw on them * Fix confirmation ID Probably needs further fixes, will need to check later * Correct confirmations deserialization * Use JsonNumberHandling * Misc * Misc * [JsonDisallowNull] corrections * Forbid [JsonDisallowNull] on non-nullable structs * Not really but okay * Add and use ToJson() helpers * Misc * Misc
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[JsonInclude]
[JsonPropertyName("account_name")]
[JsonRequired]
internal string AccountName { get; private init; }
[JsonInclude]
[JsonPropertyName("device_id")]
[JsonRequired]
internal string DeviceID { get; private init; }
[JsonInclude]
[JsonPropertyName("identity_secret")]
[JsonRequired]
internal string IdentitySecret { get; private init; }
[JsonInclude]
[JsonPropertyName("revocation_code")]
[JsonRequired]
internal string RevocationCode { get; private init; }
[JsonInclude]
[JsonPropertyName("secret_1")]
[JsonRequired]
internal string Secret1 { get; private init; }
[JsonInclude]
[JsonPropertyName("serial_number")]
[JsonRequired]
internal ulong SerialNumber { get; private init; }
[JsonInclude]
[JsonPropertyName("server_time")]
[JsonRequired]
internal ulong ServerTime { get; private init; }
[JsonInclude]
[JsonRequired]
internal MaFileSessionData Session { get; private init; }
[JsonInclude]
[JsonPropertyName("shared_secret")]
[JsonRequired]
internal string SharedSecret { get; private init; }
[JsonInclude]
[JsonPropertyName("status")]
[JsonRequired]
internal int Status { get; private init; }
[JsonInclude]
[JsonPropertyName("token_gid")]
[JsonRequired]
internal string TokenGid { get; private init; }
[JsonInclude]
[JsonPropertyName("uri")]
[JsonRequired]
internal string Uri { get; private init; }
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internal MaFileData(CTwoFactor_AddAuthenticator_Response data, ulong steamID, string deviceID) {
ArgumentNullException.ThrowIfNull(data);
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if ((steamID == 0) || !new SteamID(steamID).IsIndividualAccount) {
throw new ArgumentOutOfRangeException(nameof(steamID));
}
ArgumentException.ThrowIfNullOrEmpty(deviceID);
AccountName = data.account_name;
DeviceID = deviceID;
IdentitySecret = Convert.ToBase64String(data.identity_secret);
RevocationCode = data.revocation_code;
Secret1 = Convert.ToBase64String(data.secret_1);
SerialNumber = data.serial_number;
ServerTime = data.server_time;
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Session = new MaFileSessionData(steamID);
SharedSecret = Convert.ToBase64String(data.shared_secret);
Status = data.status;
TokenGid = data.token_gid;
Uri = data.uri;
}
}