ArchiSteamFarm/cc.sh

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#!/bin/bash
set -eu
BUILD="Release"
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AOT=0
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CLEAN=0
XBUILD_ARGS=("/nologo")
BINARIES=("ArchiSteamFarm/bin/Release/ArchiSteamFarm.exe")
SOLUTION="ArchiSteamFarm.sln"
PRINT_USAGE() {
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echo "Usage: $0 [--clean] [--aot] [debug/release]"
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exit 1
}
for ARG in "$@"; do
case "$ARG" in
release|Release) BUILD="Release" ;;
debug|Debug) BUILD="Debug" ;;
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--aot) AOT=1 ;;
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--clean) CLEAN=1 ;;
*) PRINT_USAGE
esac
done
XBUILD_ARGS+=("/p:Configuration=$BUILD")
cd "$(dirname "$(readlink -f "$0")")"
if [[ -f "mono_envsetup.sh" ]]; then
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set +u
source "mono_envsetup.sh"
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set -u
fi
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if [[ -d ".git" ]] && hash git &>/dev/null; then
git pull || true
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fi
if [[ ! -f "$SOLUTION" ]]; then
echo "ERROR: $SOLUTION could not be found!"
exit 1
fi
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# Not needed for ASF, we have packages in-tree
#if hash nuget &>/dev/null; then
# nuget restore "$SOLUTION" || true
#fi
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if [[ "$CLEAN" -eq 1 ]]; then
rm -rf out
xbuild "${XBUILD_ARGS[@]}" "/t:Clean" "$SOLUTION"
fi
xbuild "${XBUILD_ARGS[@]}" "$SOLUTION"
if [[ ! -f "${BINARIES[0]}" ]]; then
echo "ERROR: ${BINARIES[0]} binary could not be found!"
fi
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# Use Mono AOT for output binaries if needed
if [[ "$AOT" -eq 1 && "$BUILD" = "Release" ]]; then
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for BINARY in "${BINARIES[@]}"; do
if [[ ! -f "$BINARY" ]]; then
continue
fi
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mono --aot "$BINARY"
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done
fi
echo
echo "Compilation finished successfully! :)"